I'm kind of on an Art Saaf kick lately. When I was a kid or a punk teen, I wouldn't have appreciated his work, because I was into people who rendered the heck out of everything, or put a lot of flash on the page. Sure, I had taste-- I was into Joe Kubert, Gene Colan and Al Williamson, after all. But as I've matured, I've come to love these journeyman old dudes who may not have blown readers away, but could draw anything the writer asked for. Despite Mark Evanier's opinion that "No one drew the female figure in action better than Artie Saaf," Saaf's art is most definitely not spectacular; he wasn't a Neal Adams, a Nestor Redondo, a Jose Luis Garcia-Lopez, or a Nick Cardy. He was a guy who started working when comics were young and put in his time at the drawing board doing everything from capes to war to romance. It's just solid, believable work with well-rendered anatomy and storytelling clarity of a kind mainstream-- superhero-- comics have largely abandoned.
There's not a line present that isn't justified, zero visual noise. The vehicles might be faked and the space costumes a bit on the goofy side, but it's got a warmth and appeal to it a lot of today's superficial, super-slick digitally-finished art doesn't with all its photo-real bells and whistles. Saaf's art has become timelessly retro in a way I'm not sure our current crop of superhero scribblers ever will. But that's for tomorrow's nostalgics to decide.
Adventure #412 features Supergirl starring in "The Battle for Survival," with Saaf's pencils inked by Bob Oksner-- who contributed the dramatic and somewhat suggestive cover. It came out in 1971and features a cheerful, positive-minded Supergirl living in San Francisco. As Linda Danvers, Supergirl works for a TV station where her immediate superior, Geoff, is a red-haired guy with the ultra-hip sartorial style and mustache of a low-rent Ron Burgundy-- and who gently sexually harasses her at every opportunity. Supergirl shrugs it off as "corny" humor. I suppose you can't expect more from a guy who wears a polka-dotted ascot.
The story, written by John Albano, is nutty in its conception. Someone disguised as Supergirl is committing crimes, and it turns out it's all a mad scheme to find out if Supergirl really is all she's cracked up to be. This is important, because there's a planet with one of the stupidest ways yet conceived of choosing a ruler-- single combat between champions chosen by the various political contenders.
So Glynix, who wants to keep her throne, comes to Earth and causes all sorts of trouble to test Supergirl and blackmail her into fighting as her champion against a blue-skinned giant in orange armor. Why Glynix-- who claims to be in a great hurry-- couldn't have simply asked Supergirl to help her rather than waste a lot of time wreaking havoc isn't addressed. I imagine it has a lot to do with the necessity for DC comics of that era to have a story hook of some kind, and a lot of action. A reasonable request just wouldn't cut it.
And we wouldn't get to see Saaf's drawings of Supergirl snuffing explosive capsules with her hands. Whether or not Saaf was the best at depicting women in action is debatable, but he certainly makes a case for himself here. Even the opening splash page with ordinary human being Nasthalthia Luthor (I have to love her because she's only doing this job for her own evil purposes but she works hard at it; there's a character we're going to have to talk about later) tells us this is an artist well within his comfort zone drawing the female body moving, turning, running. Punching space giants and single-handedly defeating armies armed with laser rifles, which are two wonderful things Supergirl does later, before flying all the way back to Earth under her own power, then declaring to herself, "Home at last! And am I bushed!" There aren't any Escher Girls here.
Glynix and her people can make capsule explosives powerful enough to flatten cities and laser cannons, but still resort to fighting with the knives they wear on their belts. And the main villain has a pointy goatee and a sun symbol on his tunic, both of which seem to be de rigueur for would-be space tyrants.
As you can see, Supergirl wears a modest bodysuit throughout. Glynix, disguised as Supergirl, wears a 1960s Mod minidress, but the real thing goes about covered completely from neck to feet, her Super-logo reduced to a mere belt buckle. It's a boring costume. The one she's wearing in her latest title is more visually appealing. It's not perfect-- I'm not sold on the wrap collar, red diaper-panel or the knee cut-outs in her thigh-high boots, but at least she's not flying around looking like a Britney Spears clone anymore.
The only thing I'm not too keen on is the feminine version of Superman's spit curl Saaf sticks Supergirl with. The rest of her hair is in a kind of contemporary flip (kind of like Mary Tyler Moore's at the time, which is fitting given Supergirl's civilian job), but the bangs curl around like a cream horn, making it look like she's wearing a pastry for a toupee.
Showing posts with label Art Saaf. Show all posts
Showing posts with label Art Saaf. Show all posts
Monday, September 19, 2011
Tuesday, September 6, 2011
The International Museum of Obscure Comic Book Characters, Exhibit 2: Johnny Carpetbag
I'm surprised some hot-shot writer hasn't revived Johnny and turned into something horrifying. Johnny Carpetbag would make the perfect villain for some 12-issue mega-crossover where he powers up to appropriately bad-assian levels then stalks the grown-up Teen Titans, kills whichever one editorial deems unnecessary to Time-Warner's bottom line yet important enough to have impact on nostalgia hounds and hardcore geeks, then dies himself in some horrifically violent way at the hands of some character usually not known for doing such things, which somehow reboots the entire DC universe and launches a comic starring an "updated" version of said character. Lots of gore, too. A comic book is nothing without evisceration depicted in all its scarlet glory. If there's anything Teen Titans #42 lacks, it's evisceration.
Of course, this completely hypothetical yet oh-so-dreamy narrative would be accompanied by interviews with the creative team where they explain why Johnny Carpetbag was never used up to his full potential and then pat each other on the back for sullying what was once a pleasantly bizarre little comic and, by extension, every comic its characters ever appeared in before or after.
While we're waiting for the return of the new and improved Johnny Carpetbag, we can still enjoy the Teen Titans in "Slaves of the Emperor Bug." It's a simple story, with an insanely random plot.
Ah. The opening sequence, tranquil and with just a hint of blossoming young romance. It lulls us into thinking the rest of the book will be sane. Wonder Girl and Speedy (pre-heroin addiction) bid on a beetle-shaped brooch. What's really cool is how Speedy refers to Wonder Girl's "little Amazonian heart." What a smooth operator. Her heart will play a major role in the story. Her metaphorical one. Don't you imagine it gets pretty old for Wonder Girl to always have the male Titans condescending to her like that? Especially when her "little Amazonian strength" could have Speedy shaped into a human pretzel if she so desired?
Notice how the auctioneer instantly recognizes Johnny Carpetbag. Not just because he's holding the object he took his name from, but apparently the guy's a sort of local character and held in fairly high regard by the citizens of whatever small town this is.
And why not? They think he's a righteous dude. For a dirty hobo. Who has an unlimited income. Maybe he's Howard Hughes in disguise, Wonder Girl! Give him a ride to Las Vegas and see if he puts you in his will!
The golden beetle brooch soon shows its magical powers-- it tells Wonder Girl and her less gullible friend Lilith it once was a mighty warrior king and needs to return to the Yucatan so it can regain its former glory. This leads to the entire team heading down to Central America where they run into all sorts of trouble in the jungle. Here's where things get ever so slightly... um... far-fetched.
Kid Flash almost loses a leg to a hungry caiman, Wonder Girl fights a jaguar then sees a fish swallow her beloved brooch. When a hungry eagle snatches up the fish, Wonder Girl gives chase only to run afoul of a poisonous snake. The eagle flies directly overhead while the Titans are looking for Wonder Girl, and Speedy shoots the fish out of its talons. Non-powered but quick-thinking Titan Mal cuts open the fish and finds not Wonder Girl but the beetle brooch inside. What luck!
In Lilith's hands it leads the gang to the dying Wonder Girl and Robin injects her with all the anti-venom he can find in his little first aid kit. That first aid kit really comes in handy on this trip, so I recommend when you take a magical golden beetle brooch into some swamp or jungle you take one as well.
Reunited, the bold super-teens enter a skull-shaped island or temple or palace. And here our pal Johnny Carpetbag makes his second appearance.
What's this? He's not the nice guy he first appeared to be? And Wonder Girl's golden warrior is actually a giant rhinoceros beetle? His name is Lord Beetle, and his love for her is still true, even if he plans to devour her friends. It's at this point Wonder Girl begins to suspect she just may have been had. Gesturing grandly, still smelling of what we can only assume is the accumulated sweat and urine from dozens of years sleeping on steaming sewer gratings and in abandoned automobiles, Johnny Carpetbag explains everything.
I really like Wonder Girl. She's endlessly vivacious and physically strong beyond reason, but not the smartest person in the room. In any room, including rooms filled with circus clowns or even the cadavers of circus clowns. Ever so slowly, she comes to the realization she may have screwed up. In fairness, none of the Teen Titans are exactly what you might call "geniuses." I'm not sure any of them exhibit even merely average intelligence. That's why it's so entertaining when Wonder Girl and Johnny Carpetbag start to debate the morality of a carnivorous diet.
As if he's spent many a late night contemplating this exact discussion with Wonder Girl, Carpetbag offers the what I consider the most compelling pro-meat argument-- we're all animals and most animals eat other animals. This includes as apex predator giant talking insects with magic powers eating intellectually-challenged teens with super powers. Or vice versa. One devours the other in the great circle of life. Wonder Girl, on the other hand, employs a kind of moral relativity and draws the line at the consumption of people, but thinks nothing of resorting to violence to drive home her point.
I'm sorry to say vegans and vegetarians are not represented in this debate, but I'm sure they could come up with plenty of reasons why both Wonder Girl and Johnny Carpetbag should embrace cruelty-free alternatives.
Bondage fetishists no doubt also enjoyed this issue, or at least two panels from it. And here's where the icky "other plans" line of dialogue falls. Care exercise your imaginations and come up with a few ideas of what these "other plans" might be? Unless they involve sending Wonder Girl back to the United States rather than long white gowns with veils of lace, I don't.
After tying up Wonder Girl with "royal filament" (from his royal butt spinneret... mercifully not shown), Lord Beetle lets her go to wander his temple alone. But soon enough Wonder Girl plays to her strengths-- not thinking or debating. No, she doesn't care for those. Dancing and general hedonism are more her bag. Okay, while in other stories, Wonder Girl often gives into her more fun-loving impulses, doing the frug, the mashed potato, the monkey, the Watusi or the Madison won't help her in this situation, so instead-- egged on by a talking skeletal salamander lying in pit-- she grabs a golden double-bladed sword and pulls with all her Amazonian might.
And so ends the life of Johnny Carpetbag. Not with a bang or a whimper, but an "I-- I tripped!" and an "AIEEEEEEE!" Because when push comes to shove, or trip, if you're dumb enough to work for a giant insect, you're probably dumb enough to destroy yourself accidentally. Even poor, dim-witted Wonder Girl knows better!
Labels:
Art Saaf,
Bob Haney,
DC Comics,
Johnny Carpetbag,
Nick Cardy,
Teen Titans,
vintage comics,
Wonder Girl
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