I dropped some mega-bucks on DC's Silver Age Teen Titans Archives volumes 1 and 2, Showcase Presents Ghosts and Dark Horse's Star Wars Omnibus: A Long Time Ago... volume 4. These four massive books are on their way to me as I type this, through wind and rain. Yeah, it's a dark day here in Japan with changeable weather threatening to wash out any weekend activities people may have planned now that the temperatures are easing off from the sauna range they stayed in all summer long. Of course, with dengue fever closing Yoyogi Park in Tokyo, it's probably just as well. Yet within my heart is a bright, warm light and its source is anticipation of some classic comic book reading material.
The Silver Age Teen Titans Archives books particularly delight me, since this is one of those series I've fallen madly in love with. I just cannot seem to get enough of Bob Haney's socially aware writing or Nick Cardy's art. Most especially the latter. I've bought this material both in digital form and in Showcase format. The digitals, on Comixology, never seem to advance past the five or so comics available in Silver Age Titans Archives volume 1. The relatively inexpensive Showcase Titans books seem to be going out of print now. I have copies of both volumes stored back in the US, I only have one here in Japan. No luck getting the other one for a reasonable price. So my unreasonable solution was to complete my Haney-Cardy-Neal Adams-and-others Teen Titans collection by paying even more for hardcover full-color stories I already own in multiples.
Teen Titans is no mere comic book series. It is a way of life.
And since I was on a classic DC kick, what better choice to complement the superheroics than yet another Showcase Presents book featuring a horror anthology? The artist line-up in DC's old horror books reads like a list of my favorites: Cardy, Alfredo Alcala, Frank Redondo, Nestor Redondo, Sam Glanzman, Ramona Fradon, Jerry Grandenetti, Wally Wood, George Tuska, Gerry Talaoc and so many more. And with Halloween coming up, I need some fun and spooky reading material.
Finally, my addiction to Al Williamson inspired my purchase of the Dark Horse Star Wars Omnibus: A Long Time Ago... book. I have the first three, which means I have Williamson's The Empire Strikes Back adaptation. It also means I need his Return of the Jedi work. And I certainly am not going to complain about having to look at stories by Carmine Infantino, Walter Simonson and Ron Frenz with inks by Tom Palmer. This book also contains Star Wars #74, "The Iskalon Effect" (August 1983), with art by Frenz and Palmer. It's one of the few non-Al Williamson Star Wars comics I bought during Marvel's original run of books.
Showing posts with label Nick Cardy. Show all posts
Showing posts with label Nick Cardy. Show all posts
Thursday, September 4, 2014
Thursday, March 27, 2014
Dude, let somebody else do the work for a change: Ken Parille on Jack Kirby and Alex Nino courtesy TCJ!
At The Comics Journal, Ken Parille contrasts the way Nick Cardy presents the story "The Burners" on his cover to Weird Mystery Tales #3 (November-December 1972) to its actual Jack Kirby written and drawn contents, then discusses Alex Nino's faces in the story "Captain Fear," from Adventure Comics #425 (December 1972-January 1973). I've never read either of those tales, but the whole of the early 1970s DC output fascinates me. From Kirby's Fourth World work to the gorgeous horror anthologies often featuring stories and art by some of my favorite creators not named Kirby, this era is a rich source of blogging material. This is the kind of thing I enjoy reading. And writing.
But since Parille has already done so, and quite well, why not just link to it here and go back to drawing silly pictures of Spider-Man?
But since Parille has already done so, and quite well, why not just link to it here and go back to drawing silly pictures of Spider-Man?
Labels:
Alex Nino,
being lazy,
DC Comics,
great art,
interesting articles,
Jack Kirby,
Nick Cardy
Tuesday, March 25, 2014
What's the earliest comic book you can remember owning?
| Joe Kubert, August 1974 |
For years, I've had this persistent memory I learned to read from DC's Our Army at War #271, a book with art by the incomparable Russ Heath and a story by the inimitable Robert Kanigher. In the autobiographical film I constantly project in my mind, DC published it when I was three or four and there, on its pages, heretofore ignored ink marks inside the balloons coalesced into words, which formed into sentences and from there, the world of literacy opened to me. Then I looked Our Army at War #271 up online and learned it has a cover date of August 1974, a mere month before I started first grade. I was already six years old, and, according to family lore, I had already been reading for quite a while at that point.
So maybe Robert Kanigher didn't teach me mah letters, but I thought there was still a decent chance his story "Brittle Harvest," the book's Sgt. Rock-starring lead, truly was the first bit of fiction I read that didn't star a persistent weirdo with a fixation on oddly-colored breakfast foods.
But maybe it wasn't...
| Jack Kirby/D. Bruce Berry, August 1974 |
How did I manage to obtain three comics when my income consisted entirely of spare change I found under the sofa cushions or dove for in the deep end of the local Elks' Club pool? Gifts, maybe. I can't imagine what fool would give me three comics at the same time. One, yeah. Two is stretching it. Three invites rumors of decadence, of profligate spending on a scale unheard of in our little clan during the Ford administration days of energy crisis and Whip Inflation Now.
Or else I somehow managed to collect enough pennies to buy them myself. Yet, I have trouble imagining any scenario involving either of my parents allowing me such an extravagance. Again, one comic, maybe two if I'd been especially well-behaved. Three would be, in my mom's words when I bought a second aluminum baseball bat during my "athletic" period years later when I actually had a job and income of my own, "Ostentatious." My parents, both products of hardscrabble Depression-era childhoods, instilled in me a financial caution I maintain even now that I'm as rich as the guy on the Monopoly game box. Even with their permission, buying three comics at the same time back then would have given me the same guilty feelings I get now whenever I pick up a new Rolls or sports franchise.
Whether from false memories of learning to read or from inspiring a lifelong love of Jack Kirby's work, each of these comics has stuck with me in ways I've learned are as foggy and treacherous as some jagged coast in an old sea story. I once again own both Our Army at War and Kamandi, so I've read them recently. In this way I've corrected a number of misconceptions I carried for years about their stories.
A physical copy of Strange Sports Stories, on the other hand, remains elusive and, therefore, its contents a jumbled mishmash of mistaken impressions.
The cover is easy to find online, though. Let's take a look and see what recollections it inspires. Wow! It's by Nick Cardy! What a treat! I've really underestimated myself all these years. Kid me really had good taste in cover artists.
| Nick Cardy, August 1974 |
Let's look at the cover copy. Interesting story titles. I thought so at the time, but I may have been alone there, since this was actually the final book in the series. Another one of those failed DC experiments.
"The Monster in Hole 18!" inspires a vision of someone being pulled through the hole into an alternate dimension, his body grotesquely thinned and stretched in the process, leaving his midsection resembling a great noodle. At least during the transition. I'm pretty sure he came out the other side in whatever state for him passes as normal.
I may be conflating this with the events of "The Great Cross-Country Cloud Race," which I believe is about a couple of young guys seriously into boating who travel into another universe where people race through the skies in little sailboats made from solidified clouds. Perhaps these guys were the ones who went through a physically distorting transportation process of some kind.
The cover suggests the book contains just two stories. So why do I feel so strongly there was a third? One about a young guy who injures his arm in such a way he can throw baseballs at ridiculous velocity, gets signed by a major league team and pitches in a game against a New York Yankees-type powerhouse club before crashing his expensive sports car and losing his magical pitching ability when the doctor re-sets his arm. The same accident injures his hip, and there's a little matter of drop-kicking a football...
| Jerry Grandenetti/Creig Flessel, July 1973 |
And it isn't the New York Yankees he pitches against and wins. It's the Oakland A's.
That brings back a whole lot of memories! The A's of the early 1970s featured a potent line-up centered around a hard-slugging clean-up hitter by the name of Reggie Jackson, and a pitching rotation starring Vida Blue, Ken Holtzman and Catfish Hunter (Rollie Fingers was on the team, too), each of whom won 20 or more games in 1973. They beat the New York Mets in the World Series that year.
My family hated those guys and their evil mustaches because we were National League fans and my oldest brother, a catcher himself, idolized Johnny Bench. This meant we were Cincinnati Reds boosters, and they lost in the Series to the A's the previous year. It didn't matter that my uncle had caught for the A's when they were the Kansas City Athletics and personally knew and greatly respected Hunter.
So, in fact, the story is called "The Kid Who Beat the Oakland A's," and I've just learned it's written by the great Joe Simon, drawn by the nifty Jerry Grandenetti, with inks by Creig Flessel.
And you can read it in all its glory on Diversions of the Groovy Kind, a super-cool website that's one of my favorites. The Groovy Agent must be one of those people with eidetic memory. He knows it all, baby. He took the comic's tag line to heart and joined the winning team!
The "kid" is David Wexler, a would-be writer and sports nut. He ends up enjoying a brief career in the Major Leagues, not as stellar as Catfish Hunter's or Vida Blue's, but still something to be proud of, especially the climactic event, which is spoiled by the title. The most telling detail, though, is the caption towards the end, when the kid's swelled head leads to his comeuppance: "You may have read about that game... What you didn't hear about was the dumb, wild things I did off the diamond." It's a single sentence Simon uses to introduce the off-the-field aspect of big time sports, and gives the story a gritty background verisimilitude to help put across its rather improbable premise. Shades of Jim Bouton's Ball Four (1970) and the stuff the newspapers didn't print about Mickey Mantle.
Which reminds me! I could tell you a rather funny story involving my dad, my uncles, Mantle and Joe Pepitone down at spring training in Florida. Maybe one day I will, but for now let me just tell you my dad swore me to secrecy and I've already told you too much.
What about the other stories? Well, "The Little Racer" is about a soapbox derby kid who gets run over by a one-percenter motorcycle gang who then help him rebuild his racer with stolen parts. He ends up with quite a hotrod, but his innate honesty causes him to revert back to his green wooden crate for the final race, which he loses but fairly and squarely. Then the cycle dudes stomp him good, the same way the Hell's Angels did Hunter S. Thompson when they learned they weren't getting any of the money from the book he wrote about them. Okay, I made that last one up. The story thing, not the Hunter S. Thompson thing, which really happened. The comic may or may not have a happier ending. But even though our theme today is how crappy my memory is, I feel confident about its other details.
On the other hand, "The Last Hurdle" brings absolutely nothing to mind. I'm guessing it has to do with at least one hurdle. Perhaps a final one of some kind. Literal? Symbolic? Shambolic?
No, that's this blog.
This has been a day for shocking revelations, hasn't it? Let's conclude this mess with two more.
First, in December of 1997, the FBI investigated the possible theft of the artwork from this very comic, along with hundreds or even thousands of other pages. The entire sequence of events found near the bottom of the document makes for some interesting (if difficult due to formatting and spelling errors) reading. My oh my! The things you uncover when you take a memory trip. I'm completely flabbergasted.
And second, the answer to that nagging question that provides this post's title. Champion Sports #1. Look at this: it has cover date of November 1973, same year the A's won their second World Series. Diversions of the Groovy Kind puts its actual release date as July, which means, depending on their own street dates, it hit the stands more than a year earlier than Our Army at War #271, Kamandi #20 or Strange Sports Stories #6.
Champion Sports #1. I was five years old when I read it. It's now the earliest comic I can remember owning!
Sunday, January 5, 2014
Everything old is new again or ten things I'm excited about in 2014!
1. Barbarella. Humanoids, Inc. will publish a brand-new English language version of Jean-Claude Forest's sexy 1960s space adventure featuring the coolest 1960s space adventurer with updated and modernized whatchamallits by Kelly Sue DeConnick. Dialogue? Worldview? I don't care. Her adventures have been out of print in English for some time now, which is kind of ridiculous when you consider her pop culture significance. There wouldn't be a Vampirella without Barbarella, and possibly not even a Red Sonja series. As a character, Barbarella kicks much ass. Despite her reputation as a sex kitten, in today's terms, she has what you would call "agency." Therefore, she's a sextacularly retro space ace for today's on the go post-modern libertine! Or something like that.
2. Teen Titans. With the publication of the long-awaited volume two in the Teen Titans DC archives hardcover series, it's just a matter of time before individual issues pop up on Comixology. And this means more Wonder Girl with art by Nick Cardy.
3. Pepper. Last week I bought an Archie Comics digital exclusive containing 100 pages of gorgeous Dan DeCarlo-drawn pre-"ears for hats" She's Josie comics, which led me to discover the star's witty erstwhile best pal Pepper. Pepper didn't make the transition to rock stardom with Josie and Melody, and that's a real shame because she's super cool with her cynical attitude and wild cat-framed glasses. Those would have been so appropriate for the band. Don't get me wrong-- Valerie is great. But why couldn't the Pussycats perform as a quartet? You know, Pepper on bass? She could have been their Kim Deal, for crying out loud! Anyway, 2014 is the year I bore you to tears celebrating Pepper.
4. X-Men. Marvel has been dropping John Byrne-drawn issues on Comixology like they're on fire (that cliché worries me-- is this a good quality or a bad quality for something to have?), which means we're about one or two away from having a complete run available stretching from the initial Dave Cockrum issues (glorious) all the way to the celebrated "Days of Future Past" storyline that's being adapted into the latest film in the X-Men movie franchise (as my wife says, "I don't give a shit about that," but you might, so there!). They'll probably get to the second Dave Cockrum run, which suffers from lackluster scripting but looms large in the early days of my initial fandom because those were the ones I bought in convenience stores and newsstands as Marvel published them. I subscribed during the Paul Smith days, which saw Chris Claremont return to form. Those should be on Comixology this year, too.
5. Fantastic Four #51. Marvel and Comixology have every issue of Jack Kirby's legendary company-building stint on Fantastic Four through #50, which is the overall narrative's natural climax. But it's in its anti-climax Kirby and Stan Lee produced the humanistic "This Man, This Monster," which is as close to superhero comic perfection as you are ever likely to find. Kirby and Lee turned out a few solid stories and even some classics after this, but this is Marvel's 1960s apogee.
6. Samurai Executioner Omnibus. Dark Horse is putting out a single book containing 798 pages of ultra-violent samurai slashing action from masters Kazuo Koike and Goseki Kojima. A guy named Frank Miller would mine their stuff for his own reputation in the 1980s, but this is the 1972-76 original from a couple of legitimate geniuses. Their Lone Wolf and Cub is essential, but Samurai Executioner is pretty darn close to necessary, with plenty of cinematic, evocative storytelling at its finest. Oh, and it's only $19.99 for something that provides a meatier reading experience (as in the meat that Yamada Asaemon carves from his foes) than its equivalent in monetary (if not aesthetic)value-- about 5 flimsy 32-page issues of any given new monthly from Marvel or DC that will take you about 5 minutes to read and forget. Okay, I admit I'm being unfair. But even the best current series from either of the Big Two cannot hope to measure up to this work and you're paying less per page for it. This should be the Event Comic of the Year. Trust me-- you will never forget Yamada Asaemon.
7. Lone Wolf and Cub Omnibus Volume 4. Speaking of... here it is. As I wrote above, these are essential. Everything I gushed about with Samurai Executioner goes double for these. This one is 696 pages for $19.99 and it's simply one of the greatest comics ever published. I will be purchasing all of these in 2014.
8. The EC Archives: Vault of Horror Volume 3. Dark Horse does it again! This is a very pricey book, but it's the continuation of Dark Horse's deluxe reprints of EC classics. The Archives series started at Gemstone (I own several of them as well), but hit a rough patch. Dark Horse re-launched the series in October 2013 with Tales from the Crypt Volume 4. Fantagraphics is putting out books spotlighting individual artists (and those are beautiful), but here's your chance to see their work in context, with colors recreated from Marie Severin's originals. Volume 1 of their Weird Fantasy reprints follows in April. I'm more of a horror and Weird Science freak when it comes to EC, but any of these archives would be a welcome addition to my library. And yours.
9. Warren horror. Yeah, I know I'm going to sound like a Dark Horse shill, but they consistently put out products I love! They're not only giving us EC and influential manga, but they're also continuing their long-running Creepy and Eerie Archives series this year. I received Creepy Archives 10 for Christmas, and I'm certain 2014 will see me adding to my collection.
10. New discoveries of amazingly cool old stuff. Like Pepper up there. A couple of weeks ago, I had no inkling she even existed. My knowledge of comics doesn't extend much farther than the ones I read when they were new and the artists and writers I grew up admiring, so I'm discovering wonders almost daily. Certainly there are Jack Kirby stories out there and more I haven't read that I'm looking forward to uncovering and sharing with you, the reader of this blog!
Note: Oh yeah, there are some new comics coming out this year that I'm also looking forward to. Fantagraphics has Love and Rockets books coming out and their reprinting of Takako Shimura's heartbreaking Wandering Son. Plus a whole lot more from Dark Horse, Image and even Marvel and DC I'll be checking out. And there's a slight chance for some more Nana-related artwork from Ai Yazawa. She revisited "Junko's Place" last year and apparently produced a Christmas card for Cookie magazine. And even if we don't see new Nana, my big wish for Ms. Yazawa in 2014 (and in the future) is recovery, health and happiness.
2. Teen Titans. With the publication of the long-awaited volume two in the Teen Titans DC archives hardcover series, it's just a matter of time before individual issues pop up on Comixology. And this means more Wonder Girl with art by Nick Cardy.
3. Pepper. Last week I bought an Archie Comics digital exclusive containing 100 pages of gorgeous Dan DeCarlo-drawn pre-"ears for hats" She's Josie comics, which led me to discover the star's witty erstwhile best pal Pepper. Pepper didn't make the transition to rock stardom with Josie and Melody, and that's a real shame because she's super cool with her cynical attitude and wild cat-framed glasses. Those would have been so appropriate for the band. Don't get me wrong-- Valerie is great. But why couldn't the Pussycats perform as a quartet? You know, Pepper on bass? She could have been their Kim Deal, for crying out loud! Anyway, 2014 is the year I bore you to tears celebrating Pepper.
4. X-Men. Marvel has been dropping John Byrne-drawn issues on Comixology like they're on fire (that cliché worries me-- is this a good quality or a bad quality for something to have?), which means we're about one or two away from having a complete run available stretching from the initial Dave Cockrum issues (glorious) all the way to the celebrated "Days of Future Past" storyline that's being adapted into the latest film in the X-Men movie franchise (as my wife says, "I don't give a shit about that," but you might, so there!). They'll probably get to the second Dave Cockrum run, which suffers from lackluster scripting but looms large in the early days of my initial fandom because those were the ones I bought in convenience stores and newsstands as Marvel published them. I subscribed during the Paul Smith days, which saw Chris Claremont return to form. Those should be on Comixology this year, too.
5. Fantastic Four #51. Marvel and Comixology have every issue of Jack Kirby's legendary company-building stint on Fantastic Four through #50, which is the overall narrative's natural climax. But it's in its anti-climax Kirby and Stan Lee produced the humanistic "This Man, This Monster," which is as close to superhero comic perfection as you are ever likely to find. Kirby and Lee turned out a few solid stories and even some classics after this, but this is Marvel's 1960s apogee.
6. Samurai Executioner Omnibus. Dark Horse is putting out a single book containing 798 pages of ultra-violent samurai slashing action from masters Kazuo Koike and Goseki Kojima. A guy named Frank Miller would mine their stuff for his own reputation in the 1980s, but this is the 1972-76 original from a couple of legitimate geniuses. Their Lone Wolf and Cub is essential, but Samurai Executioner is pretty darn close to necessary, with plenty of cinematic, evocative storytelling at its finest. Oh, and it's only $19.99 for something that provides a meatier reading experience (as in the meat that Yamada Asaemon carves from his foes) than its equivalent in monetary (if not aesthetic)value-- about 5 flimsy 32-page issues of any given new monthly from Marvel or DC that will take you about 5 minutes to read and forget. Okay, I admit I'm being unfair. But even the best current series from either of the Big Two cannot hope to measure up to this work and you're paying less per page for it. This should be the Event Comic of the Year. Trust me-- you will never forget Yamada Asaemon.
7. Lone Wolf and Cub Omnibus Volume 4. Speaking of... here it is. As I wrote above, these are essential. Everything I gushed about with Samurai Executioner goes double for these. This one is 696 pages for $19.99 and it's simply one of the greatest comics ever published. I will be purchasing all of these in 2014.
8. The EC Archives: Vault of Horror Volume 3. Dark Horse does it again! This is a very pricey book, but it's the continuation of Dark Horse's deluxe reprints of EC classics. The Archives series started at Gemstone (I own several of them as well), but hit a rough patch. Dark Horse re-launched the series in October 2013 with Tales from the Crypt Volume 4. Fantagraphics is putting out books spotlighting individual artists (and those are beautiful), but here's your chance to see their work in context, with colors recreated from Marie Severin's originals. Volume 1 of their Weird Fantasy reprints follows in April. I'm more of a horror and Weird Science freak when it comes to EC, but any of these archives would be a welcome addition to my library. And yours.
9. Warren horror. Yeah, I know I'm going to sound like a Dark Horse shill, but they consistently put out products I love! They're not only giving us EC and influential manga, but they're also continuing their long-running Creepy and Eerie Archives series this year. I received Creepy Archives 10 for Christmas, and I'm certain 2014 will see me adding to my collection.
10. New discoveries of amazingly cool old stuff. Like Pepper up there. A couple of weeks ago, I had no inkling she even existed. My knowledge of comics doesn't extend much farther than the ones I read when they were new and the artists and writers I grew up admiring, so I'm discovering wonders almost daily. Certainly there are Jack Kirby stories out there and more I haven't read that I'm looking forward to uncovering and sharing with you, the reader of this blog!
Note: Oh yeah, there are some new comics coming out this year that I'm also looking forward to. Fantagraphics has Love and Rockets books coming out and their reprinting of Takako Shimura's heartbreaking Wandering Son. Plus a whole lot more from Dark Horse, Image and even Marvel and DC I'll be checking out. And there's a slight chance for some more Nana-related artwork from Ai Yazawa. She revisited "Junko's Place" last year and apparently produced a Christmas card for Cookie magazine. And even if we don't see new Nana, my big wish for Ms. Yazawa in 2014 (and in the future) is recovery, health and happiness.
Monday, November 4, 2013
Nick Cardy 1920-2013
I'm really into Nick Cardy's art. He's one of those "I wish I drew like him" guys. He turned pro as a teen, served in WWII, came home to the US and went back to drawing. I haven't read any of his Aquaman books, but his Teen Titans work has made that one of my all-time favorite books and propelled him into the top tier of my comic art pantheon. It's a joy to look at Cardy's Titans, either in color on Comixology or in B&W in one of the two Showcase Presents volumes.
Cardy could draw anything. Giant conquistador statues walking around, jalopies, hot rods, "Big Daddy" Ed Roth, the Tokyo Olympics, go-go dancers, teenaged cavepeople, outer space, you name it. His Teen Titans issues are just full of that elusive element we call "appeal." There's something bright and optimistic about it and if you spend an afternoon immersed in Cardy's Teen Titans art (and digging on Bob Haney's wild and woolly socially-aware plots), it will lift your mood.
Cardy excelled at facial expressions (there's a lot of Norman Rockwell in his work at times), bodies in motion and this characteristic style of ink feathering that's loose sometimes to the point of being curvilinear zig-zags that follow the exterior contour lines at times and at others are parallel to them (see this the cover to Teen Titans #5 right here), or diagonal to them or almost perpendicular. However Cardy did it, these touches create a distinct sense of roundness-- as if the curved surfaces of a body are falling away into shadow-- that's unique to Cardy's work. Sometimes he'd do just a series of diagonal single hatch mark lines, but I've never seen anyone else do the zig-zag thing as successfully as Cardy. Whenever I see that, I'm pretty sure I'm looking at Nick Cardy art, self-inked or on someone else's pencils. Sometimes tight, sometimes loose, always beautiful.
And then there are all those covers. What a sense of drama and design! And masterful control of eye movement. Teen Titans #5 (October 1966, by the way), the two foreground figures swing at you on that wrecking ball thanks to the sweet tilting action and then you go from the logo to the Ant's head, then follow the arc of movement down his leg to Robin's face, which points us as the background element of his teammates as they watch in dismay. Robin's going to die! An entire story in one image. No wonder he moved on to doing movie ad work.
Nick Cardy drew the sunniest, sassiest Wonder Girl, too.
Anyway, thanks for making comics a lot more fun, Nick Cardy. You will be missed.
Cardy could draw anything. Giant conquistador statues walking around, jalopies, hot rods, "Big Daddy" Ed Roth, the Tokyo Olympics, go-go dancers, teenaged cavepeople, outer space, you name it. His Teen Titans issues are just full of that elusive element we call "appeal." There's something bright and optimistic about it and if you spend an afternoon immersed in Cardy's Teen Titans art (and digging on Bob Haney's wild and woolly socially-aware plots), it will lift your mood.
Cardy excelled at facial expressions (there's a lot of Norman Rockwell in his work at times), bodies in motion and this characteristic style of ink feathering that's loose sometimes to the point of being curvilinear zig-zags that follow the exterior contour lines at times and at others are parallel to them (see this the cover to Teen Titans #5 right here), or diagonal to them or almost perpendicular. However Cardy did it, these touches create a distinct sense of roundness-- as if the curved surfaces of a body are falling away into shadow-- that's unique to Cardy's work. Sometimes he'd do just a series of diagonal single hatch mark lines, but I've never seen anyone else do the zig-zag thing as successfully as Cardy. Whenever I see that, I'm pretty sure I'm looking at Nick Cardy art, self-inked or on someone else's pencils. Sometimes tight, sometimes loose, always beautiful.
And then there are all those covers. What a sense of drama and design! And masterful control of eye movement. Teen Titans #5 (October 1966, by the way), the two foreground figures swing at you on that wrecking ball thanks to the sweet tilting action and then you go from the logo to the Ant's head, then follow the arc of movement down his leg to Robin's face, which points us as the background element of his teammates as they watch in dismay. Robin's going to die! An entire story in one image. No wonder he moved on to doing movie ad work.
Nick Cardy drew the sunniest, sassiest Wonder Girl, too.
| Teen Titans #5 (October 1966), Writer: Bob Haney/Pencils and Inks: Nick Cardy |
Anyway, thanks for making comics a lot more fun, Nick Cardy. You will be missed.
Thursday, March 14, 2013
The Teen Titans versus the New Mutants-- reactions to authority in contrast
| Bob Haney-script/Nick Cardy-art, Teen Titans #3 (May/June 1966) |
Many years ago, before you and I were even born, the US government needed someone to help with school drop-outs. So they turned to DC's premiere group of costumed teens (most of whom were sidekicks, wards or protégés of similarly-themed adult characters). Calling Robin, Kid Flash, Aqualad and Wonder Girl to Washington, D.C., concerned officials charge them with journeying to the middle American heartland and confronting their age-peers. "Stay in school," the Teen Titans preach, "the United States government wishes it!"
People had youth on the brain back in the 1960s. While adults and kids have always had their differences, the post-WWII baby boom expanded what they used to call the "generation gap" to almost revolutionary levels. It started in the 1950s, but intensified the following decade due to the continued pressures of an unpopular war, struggles for racial and gender equality, new forms of musical, artistic and self-expression, the Sexual Revolution and even the cynical media exploitation of this huge, new-- and relatively affluent-- demographic. With even a cursory reading of history, we can, just as people did back in the 1960s, divide these opposing forces into the establishment and the anti-establishment.
When "The Revolt at Harrison High" in Teen Titans #3 -- with its heroes optimistically working for the establishment writer Bob Haney (himself a self-described socialist and pacifist) characterizes as largely benign-- hit the newsstands in the summer of 1966, the anti-war movement was already in full swing. Young people had already burned draft cards, various groups had successfully staged several
large scale anti-war rallies (Haney had participated in some by this time as well) and a number of veterans had attempted to return their medals to
the White House.
The next year, 1967, witnessed the Summer of Love and the Beatles' psychedelic masterpiece Sgt. Pepper's Lonely Hearts Club Band. Colorful Utopian dreams seemed within reach if the young simply turned their eyes to the sky in search of diamonds and tuned their sitars to the cosmic.
Then, in 1968, the world erupted, with the Tet Offensive rocking America's confidence in its military's ability to defeat a technologically-inferior foe, two major assassinations at home, racial violence, student violence, police violence in Chicago during the Democratic National Convention, a Soviet invasion of a liberalized Czechoslovakia, tyranny stamping its iron boot on the human face forever.
Things fractured further. That year, American International Pictures released Wild in the Streets, in which a 24-year-old rock star becomes president of the United States and throws people over 35 into concentration camps where they’re dosed with LSD. Coming years would see more war protests, the watershed music festival Woodstock giving way to legendary bummer Altamont, the Tate-LaBianca Murders (via the demonic influence of Charles Manson-- the perfect hippie bugbear to chill the spines of parents everywhere), the invasion of Cambodia and the 1970 Kent State shootings—an event preceded by the Ohio governor angrily denouncing anti-war protesters on campus as a “militant, revolutionary group.”
The next year, 1967, witnessed the Summer of Love and the Beatles' psychedelic masterpiece Sgt. Pepper's Lonely Hearts Club Band. Colorful Utopian dreams seemed within reach if the young simply turned their eyes to the sky in search of diamonds and tuned their sitars to the cosmic.
Then, in 1968, the world erupted, with the Tet Offensive rocking America's confidence in its military's ability to defeat a technologically-inferior foe, two major assassinations at home, racial violence, student violence, police violence in Chicago during the Democratic National Convention, a Soviet invasion of a liberalized Czechoslovakia, tyranny stamping its iron boot on the human face forever.
Things fractured further. That year, American International Pictures released Wild in the Streets, in which a 24-year-old rock star becomes president of the United States and throws people over 35 into concentration camps where they’re dosed with LSD. Coming years would see more war protests, the watershed music festival Woodstock giving way to legendary bummer Altamont, the Tate-LaBianca Murders (via the demonic influence of Charles Manson-- the perfect hippie bugbear to chill the spines of parents everywhere), the invasion of Cambodia and the 1970 Kent State shootings—an event preceded by the Ohio governor angrily denouncing anti-war protesters on campus as a “militant, revolutionary group.”
Then came further betrayals. The crushing loss of George McGovern in the 1972 election to Richard Nixon. Watergate. The energy crisis. Recession. Malaise. Cities like New York suffering from collapsing infrastructure. No wonder youth culture curdled into the nihilism and anarchy of punk rock on one hand and the mindless hedonism of disco on the other.
Which might be why just a generation after the Titans marched proudly out of Washington filled with the evangelical furor and a hopeful message for high school drop-outs everywhere, Dani Moonstar of the New Mutants, Marvel’s premiere group for costumed
young people (none of whom were sidekicks, wards or protégés of
similarly-themed adult characters) responds with open rebelliousness to Professor
X’s demand for uniformity among his pupils.
And also why the Professor himself decides not to quash her
individualism.
The two teams take different tactics when interacting with their peers, too. In "Harrison High," the Titans act as
establishment mouthpieces, which renders their attempts at talking frankly with
their age-peers awkward and forced. They fail because few people enjoy being talked down to, especially by others their own
age. This approach pays no dividends, as
the Titans learn here. Later they take a
different tactic-- strangely enough, involving violence-- and find positive results.
| Chris Claremont-script/Bob McLeod, Mike Gustovich-art, New Mutants #2 (April 1983) |
The New Mutants, on the other hand, have no ulterior motives-- certainly none that are government-directed-- and relate to people in their age demographic more or less as equals, so their interaction, while a bit contentious, is comfortingly naturalistic. Within moments, the mutant students and the townies have forged the bonds of friendship despite their socio-economic, cultural and genetic differences.
But don't let me give you the idea the Titans didn't learn to swing. It wasn't long before they got with their times and began questioning authority. They'd drop their self-righteous pro-establishment stance and come into conflict with their mentors and the adult world at large. That's an essay for another time. But just think about this-- today Robin is a grandfather and Dani is my age and they're both just as confused and troubled by today’s kids as the grown-ups of yesteryear.
Tuesday, March 5, 2013
On Jerry Ordway...
I'm sure a lot of comic fans and professional comic book mouths (like me, only smarter and with connections) have already seized on Jerry Ordway's recent blog essay about being over fifty and under-employed in comics. Shocking. A talent of his stature. The state of comics today. Give this man work, DC. All of that. Which I happen to agree with. Ordway is too damned talented and capable not to be drawing a book, especially when the company he's most associated with puts out 52 of the rascals every month. Fifty-two comics and no room for Jerry Ordway?
Anyway, I don't want to use Ordway's essay as a starting point for slamming DC or their product. I don't think he'd appreciate that, and as he wrote later, that's actually not what he was trying to express. What I want to point out is the cast of professionals who showed up in the comments. Gail Simone! Chuck Dixon! Jimmy Palmiotti! Joe Rubinstein! Mark Verheiden! Michael Manley! Graham Nolan! Others!
The part that feels directed at me personally-- as a buyer of collected editions and archival hardcovers-- is where Ordway discusses how little he gets paid for those things. That's very upsetting. One reason I spend money on them is to support financially old school artists whose work I enjoy and the style of comic art and writing I love best. I'm talking mostly superheroes. That's not to say there isn't some good new caped stuff out there, but when I buy new comics these days they tend to be manga or small publisher books. Not from the Big Two. Their products I consume in the form of reprints.
It made me happy to buy a Showcase Presents in the hopes Nick Cardy, Denny O'Neil or Neal Adams got a cut. Or a New Mutants Classic for the sake of Bob McLeod (another underemployed pro who seems to have gone out of style). Now I'm not so sure. If Jerry Ordway and his peers are getting a pittance for their work while the publishers reap the bulk of the profits-- and bear in mind they already turned these comics into profit years ago so this is just extra gravy (and don't forget the movies coming out this summer and next and next and next that borrow liberally from these old stories and coin hundreds of millions in more profits while the people who originally dreamed up these ideas get both jack and shit)-- then I'm not sure I'm spending my comic book dollars as wisely as I'd imagined.
I think revenue sharing needs to be revisited and greater parity achieved. I'm not saying overturn the entire system, but a lot of these older pros don't have health insurance and 401K plans and the like. If companies are turning their ideas into library editions on the basis that this work has some kind of intrinsic value beyond the merely monetary-- that it is important enough to be preserved for as long as the paper lasts as if it's something by Tacitus or Suetonius-- and if they're further basing "tentpole" event movies on these works and building billion-dollar multi-media franchises, then the people whose talent made it all possible in the first place deserve a little more for their efforts. A somewhat greater share than they've been getting.
At the very least, they need the opportunity to do more work for these companies, if after all of that, this is where their hearts remain. I mean, fifty-two books and most of them are being cancelled left and right anyway. You could hardly do worse than to get someone like Jerry Ordway to draw for you again. Actually, let me rephrase that-- you could hardly do better. The guy's stuff still rocks. I see a lot of good artists at work for DC right now, but few of them can touch Ordway.
Anyway, I don't want to use Ordway's essay as a starting point for slamming DC or their product. I don't think he'd appreciate that, and as he wrote later, that's actually not what he was trying to express. What I want to point out is the cast of professionals who showed up in the comments. Gail Simone! Chuck Dixon! Jimmy Palmiotti! Joe Rubinstein! Mark Verheiden! Michael Manley! Graham Nolan! Others!
The part that feels directed at me personally-- as a buyer of collected editions and archival hardcovers-- is where Ordway discusses how little he gets paid for those things. That's very upsetting. One reason I spend money on them is to support financially old school artists whose work I enjoy and the style of comic art and writing I love best. I'm talking mostly superheroes. That's not to say there isn't some good new caped stuff out there, but when I buy new comics these days they tend to be manga or small publisher books. Not from the Big Two. Their products I consume in the form of reprints.
It made me happy to buy a Showcase Presents in the hopes Nick Cardy, Denny O'Neil or Neal Adams got a cut. Or a New Mutants Classic for the sake of Bob McLeod (another underemployed pro who seems to have gone out of style). Now I'm not so sure. If Jerry Ordway and his peers are getting a pittance for their work while the publishers reap the bulk of the profits-- and bear in mind they already turned these comics into profit years ago so this is just extra gravy (and don't forget the movies coming out this summer and next and next and next that borrow liberally from these old stories and coin hundreds of millions in more profits while the people who originally dreamed up these ideas get both jack and shit)-- then I'm not sure I'm spending my comic book dollars as wisely as I'd imagined.
I think revenue sharing needs to be revisited and greater parity achieved. I'm not saying overturn the entire system, but a lot of these older pros don't have health insurance and 401K plans and the like. If companies are turning their ideas into library editions on the basis that this work has some kind of intrinsic value beyond the merely monetary-- that it is important enough to be preserved for as long as the paper lasts as if it's something by Tacitus or Suetonius-- and if they're further basing "tentpole" event movies on these works and building billion-dollar multi-media franchises, then the people whose talent made it all possible in the first place deserve a little more for their efforts. A somewhat greater share than they've been getting.
At the very least, they need the opportunity to do more work for these companies, if after all of that, this is where their hearts remain. I mean, fifty-two books and most of them are being cancelled left and right anyway. You could hardly do worse than to get someone like Jerry Ordway to draw for you again. Actually, let me rephrase that-- you could hardly do better. The guy's stuff still rocks. I see a lot of good artists at work for DC right now, but few of them can touch Ordway.
Labels:
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Nick Cardy,
Showcase Presents
Sunday, March 3, 2013
Teen Titans #3: And then they beat up "Big Daddy" Ed Roth on government orders
Why, Titans? Why? I love "Big Daddy" Ed Roth, but apparently the President's Commission on Education has a gripe with the creator of Rat Fink. That son of a bitch Lyndon Johnson! Oh... you mean it's really Ding-Dong Daddy Dowd and not Roth? Well, that's okay then!
Anyway, "The Revolt at Harrison High," from Teen Titans #3 (June 1966), finds the Johnson administration trusting its anti-drop out initiative to a group of costumed kids who, if we measured IQ in houses, would have to climb up out of the basement to get to stupid. The Teen Titans in this issue are ultra-establishment types who believe when Uncle Sam says "Jump!" you jump, right across the Pacific into Southeast Asia where, if you're lucky, you come back minus just your innocence or part of your leg. Or in this case, to Harrison, USA, where statistically average teen David Robinson has dropped out of school and taken to spinning around town in a souped-up jalopy while working for Ding-Dong Daddy, who just happens to be a dead ringer for Ed Roth.
The Titans don't do much to prove me wrong about their intelligence in this issue. As soon as Robin hears about David's employer, he has the team check out Ding-Dong Daddy's Hot Rod Hive, which is a pretty obvious move. There Dowd-- a mountain of a man much like his real-world inspiration-- comes on way too strong with hip cat talk and his refusal to show anyone his secret room. Once again, the barely-sentient Robin senses something amiss-- I mean, secret room!-- and sends Kid Flash vibrating through the steel door to find a group of teen-aged boys doing what teen-aged boys do best.
No, not that. Are you kidding me? They'd go blind! Plus, that's more a hygiene issue and this is about societal ills. What these out of sight groovesters are doing is equipping an ice cream cart with a machine gun to kill cops. Robin knows this is all kinds of wrong, so he has the Titans beat a hasty yet nonchalant retreat so they can plan the next step. After tangling with a trio of Ding-Dong Daddy's hot rods and losing, the Titans disguise themselves as some less-than-convincing motorcycle toughs so they can help Danny and his no-good pals fight an even worse scourge of wholesome American highways-- an honest-to-goodness motorcycle gang called the Scorchers. The Scorchers wouldn't survive ten seconds in a rumble with the Hell's Angels. I doubt they'd last much longer against the Black Widows. Our favorite teens soon subdue the Scorchers and impress David and pals enough they help the heroes infiltrate the Hot Rod Hive where Wonder Girl-- her hair bleached blond-- entertains Ding-Dong Daddy by dancing away in his office and the boys fight some goons and a robotic gas pump.
There's even a nasty little double-entendre a few moments earlier when Ding-Dong Daddy asks, "But what does the cute chick do? Is she a wrench jockey, too?" This sets up a scene where Wonder Girl leads Ding-Dong Daddy by the arm to his office-- both figures largely silhouetted in a sinisterly suggestive way-- to "keep him occupied" (Robin's phrase, not mine). Once in the office, our bold young Amazon gyrates away while Ding-Dong Daddy, obviously middle-aged, leers at her and declares, "Haw! I like it, babe!" But the creep soon gets his as Wonder Girl takes him down herself and everyone agrees to return to school. Two years later, David Robinson gets his draft notice and it's off to Cu Chi with the 25th Infantry Division. But that's a Titans tale for another time!
Of course, there are few things less cool than middle-aged men trying desperately to capture the youth zeitgeist, but paradoxically, there are also few things cooler. Stan Lee somehow managed to do it with ease by using a lot of WW II-era GI slang ("Hang tough!" and "Face front!" come to mind), but DC never quite got with it despite their best efforts. Bob Haney lays on the teen-talk pretty thick throughout this issue, which dates it (along with its super square, pro-establishment naivete, which no doubt dated it even in 1966), but it's that very product-of-its-time quality that makes these early Teen Titans issues such fun. Like, baby, I dig Teen Titans the most! And that includes the pop-art checkerboard design on the cover.
That and the use of a Roth stand-in as the villain. Which, my friends, is inspired. The only thing that could have been better would have been a Bob Dylan-esque folk singer pushing pot to Robinson and pals. Okay, Haney never would have gotten that one past the Comics Code. Roth and his hot rod culture were pretty popular around this time-- DC comics frequently included ads for toys based on his designs-- and he was such a colorful figure in his own right. Plus, using a Roth avatar gives Nick Cardy the chance to go absolutely nuts with crazy custom car designs- one has bank-robbing mechanical tentacles, even-- and whacky motorcycle gang outfits.
Come to think of it, if Ding-Dong Daddy hadn't been a villain, he would have made the perfect protagonist for his own title. That is, if you took away his pervy "barely legal" predilections. Of course, it would have flopped like a lot of DC's youth-pandering efforts did later in the 60s and early 70s when they got ever more desperate to stem the Marvel tide and capture some of those Baby Boomer bucks, but then we'd have more Ding-Dong Daddy material to talk about and there's nothing wrong with that.
It's just too bad they couldn't have worked in some version of Rat Fink as Dowd's side-kick in place of some unfortunately generic thugs-- so dull I initially mistook one for David, who sports a white tee and jeans throughout. Yawn!-- who beat up Robin.
These early Titans issues are nothing if not socially conscious, as well. Which is fitting considering the book's young cast and the tumultuous times in which these books first appeared. Even though it's handled less subtly than in one of those classroom films we used to watch in PE on rainy days during junior high, Haney and Cardy don't let their preachy anti-drop out message get in the way of a lot of frantic action, with the dread Batman in his Batmobile getting his ass handed to him by Ding-Dong Daddy's technologically superior automotive stylings, Robin handcuffed to a "hot Honda" (a phrase which tickled Haney so much he uses it again later in the book), which nearly speeds him to his death, Kid Flash running in place to save a school bus full of teens and Aqualad falling prey to a car that shoots flying surfboards. They just awkwardly toss the message into the dialogue and let the story continue on its rambunctious way.
We're having fun, but I can't shake the feeling Haney really hoped he might reach a few at-risk kids with this comic and do some real-world good. That kind of kind heartedness counts a lot with me, especially looking back from a vantage point where so many of today's books seem simply negative for negativity's sake, crass, the results of lowest-common-denominator thought, or cynical attempts to exploit headlines for controversy. Haney probably wrote this with an eye on the headlines as well, but his mission wasn't simply to profit from them. Instead, I get the idea he hoped to find some constructive way for silly superheroes to have a positive impact on their readership, rather than just confirm them in their downbeat pessimism.
Realistically, this comic probably did little if anything to convince readers to stay in school or trust the Johnson administration. On the other hand, it must have sent more than a few of them in search of CARtoons magazine.
Anyway, "The Revolt at Harrison High," from Teen Titans #3 (June 1966), finds the Johnson administration trusting its anti-drop out initiative to a group of costumed kids who, if we measured IQ in houses, would have to climb up out of the basement to get to stupid. The Teen Titans in this issue are ultra-establishment types who believe when Uncle Sam says "Jump!" you jump, right across the Pacific into Southeast Asia where, if you're lucky, you come back minus just your innocence or part of your leg. Or in this case, to Harrison, USA, where statistically average teen David Robinson has dropped out of school and taken to spinning around town in a souped-up jalopy while working for Ding-Dong Daddy, who just happens to be a dead ringer for Ed Roth.
The Titans don't do much to prove me wrong about their intelligence in this issue. As soon as Robin hears about David's employer, he has the team check out Ding-Dong Daddy's Hot Rod Hive, which is a pretty obvious move. There Dowd-- a mountain of a man much like his real-world inspiration-- comes on way too strong with hip cat talk and his refusal to show anyone his secret room. Once again, the barely-sentient Robin senses something amiss-- I mean, secret room!-- and sends Kid Flash vibrating through the steel door to find a group of teen-aged boys doing what teen-aged boys do best.
No, not that. Are you kidding me? They'd go blind! Plus, that's more a hygiene issue and this is about societal ills. What these out of sight groovesters are doing is equipping an ice cream cart with a machine gun to kill cops. Robin knows this is all kinds of wrong, so he has the Titans beat a hasty yet nonchalant retreat so they can plan the next step. After tangling with a trio of Ding-Dong Daddy's hot rods and losing, the Titans disguise themselves as some less-than-convincing motorcycle toughs so they can help Danny and his no-good pals fight an even worse scourge of wholesome American highways-- an honest-to-goodness motorcycle gang called the Scorchers. The Scorchers wouldn't survive ten seconds in a rumble with the Hell's Angels. I doubt they'd last much longer against the Black Widows. Our favorite teens soon subdue the Scorchers and impress David and pals enough they help the heroes infiltrate the Hot Rod Hive where Wonder Girl-- her hair bleached blond-- entertains Ding-Dong Daddy by dancing away in his office and the boys fight some goons and a robotic gas pump.
| You sleaze! You're more than twice her age! (Bob Haney, script/Nick Cardy, art, Teen Titans #3) |
There's even a nasty little double-entendre a few moments earlier when Ding-Dong Daddy asks, "But what does the cute chick do? Is she a wrench jockey, too?" This sets up a scene where Wonder Girl leads Ding-Dong Daddy by the arm to his office-- both figures largely silhouetted in a sinisterly suggestive way-- to "keep him occupied" (Robin's phrase, not mine). Once in the office, our bold young Amazon gyrates away while Ding-Dong Daddy, obviously middle-aged, leers at her and declares, "Haw! I like it, babe!" But the creep soon gets his as Wonder Girl takes him down herself and everyone agrees to return to school. Two years later, David Robinson gets his draft notice and it's off to Cu Chi with the 25th Infantry Division. But that's a Titans tale for another time!
Of course, there are few things less cool than middle-aged men trying desperately to capture the youth zeitgeist, but paradoxically, there are also few things cooler. Stan Lee somehow managed to do it with ease by using a lot of WW II-era GI slang ("Hang tough!" and "Face front!" come to mind), but DC never quite got with it despite their best efforts. Bob Haney lays on the teen-talk pretty thick throughout this issue, which dates it (along with its super square, pro-establishment naivete, which no doubt dated it even in 1966), but it's that very product-of-its-time quality that makes these early Teen Titans issues such fun. Like, baby, I dig Teen Titans the most! And that includes the pop-art checkerboard design on the cover.
That and the use of a Roth stand-in as the villain. Which, my friends, is inspired. The only thing that could have been better would have been a Bob Dylan-esque folk singer pushing pot to Robinson and pals. Okay, Haney never would have gotten that one past the Comics Code. Roth and his hot rod culture were pretty popular around this time-- DC comics frequently included ads for toys based on his designs-- and he was such a colorful figure in his own right. Plus, using a Roth avatar gives Nick Cardy the chance to go absolutely nuts with crazy custom car designs- one has bank-robbing mechanical tentacles, even-- and whacky motorcycle gang outfits.
Come to think of it, if Ding-Dong Daddy hadn't been a villain, he would have made the perfect protagonist for his own title. That is, if you took away his pervy "barely legal" predilections. Of course, it would have flopped like a lot of DC's youth-pandering efforts did later in the 60s and early 70s when they got ever more desperate to stem the Marvel tide and capture some of those Baby Boomer bucks, but then we'd have more Ding-Dong Daddy material to talk about and there's nothing wrong with that.
It's just too bad they couldn't have worked in some version of Rat Fink as Dowd's side-kick in place of some unfortunately generic thugs-- so dull I initially mistook one for David, who sports a white tee and jeans throughout. Yawn!-- who beat up Robin.
These early Titans issues are nothing if not socially conscious, as well. Which is fitting considering the book's young cast and the tumultuous times in which these books first appeared. Even though it's handled less subtly than in one of those classroom films we used to watch in PE on rainy days during junior high, Haney and Cardy don't let their preachy anti-drop out message get in the way of a lot of frantic action, with the dread Batman in his Batmobile getting his ass handed to him by Ding-Dong Daddy's technologically superior automotive stylings, Robin handcuffed to a "hot Honda" (a phrase which tickled Haney so much he uses it again later in the book), which nearly speeds him to his death, Kid Flash running in place to save a school bus full of teens and Aqualad falling prey to a car that shoots flying surfboards. They just awkwardly toss the message into the dialogue and let the story continue on its rambunctious way.
We're having fun, but I can't shake the feeling Haney really hoped he might reach a few at-risk kids with this comic and do some real-world good. That kind of kind heartedness counts a lot with me, especially looking back from a vantage point where so many of today's books seem simply negative for negativity's sake, crass, the results of lowest-common-denominator thought, or cynical attempts to exploit headlines for controversy. Haney probably wrote this with an eye on the headlines as well, but his mission wasn't simply to profit from them. Instead, I get the idea he hoped to find some constructive way for silly superheroes to have a positive impact on their readership, rather than just confirm them in their downbeat pessimism.
Realistically, this comic probably did little if anything to convince readers to stay in school or trust the Johnson administration. On the other hand, it must have sent more than a few of them in search of CARtoons magazine.
Thursday, February 28, 2013
My Ten Favorite Wonder Girl Moments (old school version)!
| Bob Haney, script/Nick Cardy, art |
| Bob Haney, script/Bruno Premiani, art |
| Bob Haney, script/Nick Cardy, art |
| Bob Haney, script/Nick Cardy, art |
| Bob Haney, script/Nick Cardy, art |
| Bob Haney, script/Nick Cardy, art |
| Bob Haney, script/Nick Cardy, art |
| Bob Haney, script/Nick Cardy, art |
| Bob Haney, script/Nick Cardy, art |
And now for the single greatest moment in Wonder Girl history-- or DC Comics history, for that matter--
| Bob Haney, script/Nick Cardy, art |
Wednesday, February 20, 2013
Teen Titans #1 (February 1966): Nick Cardy makes a splash, Bob Haney makes a point
Officially established by John F. Kennedy with Executive Order 10924 in March 1961, the Peace Corps has been sending young Americans all over the globe to win hearts and minds by doing good works in developing nations ever since. Back when the Titans made their collective bid for membership, the United States was still basking in the afterglow of having helped defeat fascism in the 1940s and taking leadership in facing down communism ever since. World War II and the Cold War had frosted isolationism (except for a few backwards people living in mountain shacks and dank caves) in favor of internationalism, engagement on a global scale, and we Americans believed in solving humanity's problems and fostering democracy abroad by providing clean water and education.
In fact, we learn that almost every adult hero in the DC universe is some kind of Kennedy Democrat, a bunch of gaudily costumed but easily recognizable Eastern Establishment types of the kind hated and feared by Tricky Dick Nixon. Or at least Rockefeller Republicans. It's not enough that their young wards regularly risk their lives fighting crime. It's joining their the Peace Corps that makes Batman, Flash, Aquaman and Wonder Woman beam with pride. Not a single hero expresses anything but almost giddy enthusiasm for this Peace Corps thing.
We miss only Superman's reaction. Why? Because Superman is a god who needs no teen sidekick. He's the father figure to all the other adult heroes, not a bunch of shirt-tail kids. He's off trying to solve galactic entropy while they're fighting mutated fiddler crabs and giggling morons with chemical burns. Superman does have his famous cousin, but Supergirl is probably digging canals, inoculating babies against tuberculosis and smallpox and teaching birth control and crop rotation on her own time.
Incredibly, even though he lives with Robin in palatial Wayne Manor, Batman has to learn of his ward's decision from a newspaper headline while he's scaling a drainpipe on a building in downtown Gotham City. In the "dark of night." Great night-vision this guy has after years of nocturnal crime-busting, hug? The Caped Crusader may be on a case-- unless he practices urban mountaineering for fun-- but he still has time to turn, eyeball a handy newsstand through the gloom, make his discovery and loudly proclaim his joy to no one in particular. I'm guessing he doesn't bother to buy the paper because the fabulously wealthy Bruce Wayne very wisely refuses to carry loose change in his Batman costume in case he gets into combat, kind of like Colonel "Bat" Guano in Stanley Kubrick's Doctor Strangelove.
The teen heroes let Wonder Girl choose their destination by sticking a pin in a map, which she does with an athletic flourish and characteristic joie de vivre. So it's off to the Andes Mountains after a quick training montage to lend a helping hand to those in need.
And, as you can see from this splash page, the Teen Titans version of Peace Corps work doesn't differ all that much from the organization's directives; it's just a bit more aggressive. They aid the needy using their personal expertise in punching, hitting and kicking things. But that's not all they do. They right historical wrongs, as well. What else is toppling that giant conquistador but the defeat of the lingering effects of European imperialism and a refutation of criticism America is merely engaging in a modified, cleaned-up twentieth century version?
In case you miss the point that America isn't like all those other old, abusive world powers, the ultimate villain turns out to be a greedy landowner run out of the village before the story even begins by the hard-working campesinos-- all your rapacious developing-world pirate capitalists out to thwart progress, one ruffle-collared bastard representing the kind of repressive guys who made communist revolutions in places like Cuba and Nicaragua necessary because the U.S. sided with them instead of doing what the Titans and the Peace Corps do here. Of course, there's even one continuing in Peru to this day, but not for lack of Titans effort.
But this book isn't just politics. After all, it would be a dull-ass comic with just Sargent Shriver making speeches to the Titans. We readers demand some kind of giant menace for the kids to clamber all over (plus angry, attacking animals with human faces), and Haney knew how to deliver his patriotic, yet somewhat socialist, message in a colorful, action-packed way (like those sneaky vitamins in our chocolate-coated sugar-frosted rice puff cereals).
Looking back, it's obvious what this prescient story is telling us is the U.S. could have avoided a lot of grief in the coming decades if we'd only modeled ourselves after Wonder Girl, Robin, Kid Flash and Aqualad and taken on the real menace instead of merely replacing recalcitrant dictators with more compliant ones. But there's none of that cynicism in this story. Haney makes me wish I'd joined the Peace Corps back when I was a teen-aged superhero.
Labels:
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Monday, February 18, 2013
Wonder Girl: Best of all the Teen Titans!
| Nick Cardy, Teen Titans #1 (February 1966) |
This gorgeous Nick Cardy panel of Wonder Girl showing up the rest of the Teen Titans appeared in Teen Titans #1, way back in February of 1966. Those were not simpler times. John F. Kennedy had been assassinated almost three years earlier, the Vietnam War raged in Southeast Asia (the same month this comic came out saw both the Tay Dinh and the Go Dai massacres), John Lennon made his infamous claim that the Beatles were "bigger than Jesus" and a gunshot felled James Meredith during the March Against Fear to encourage African Americans to register to vote. War, assassinations and riots lay ahead in the next few years as a nation threatened to tear itself apart. Above it all soared Wonder Girl, held aloft by the hopes of youth in post-war America, amid the fast-fading ghosts of Camelot, the dreams of the Civil Rights Movement, the high-tech hopes of the Space Race, and the attempt at making a Great Society.
How could you not love Wonder Girl? In fact,* will fist fight at high noon on the corner of 3rd Avenue and Pine Street any sucker who doesn’t like her. All right, I’m just kidding. I never get up that early. We’ll have to fight sometime later in the afternoon, or perhaps just before dinner time.
No, really, Wonder Girl really is a
wonder. Out of all the Teen Titans, she
gets the biggest kick out of having powers, being young, being a girl. The latter would be difficult for the others
as they’re all boys, but all gender considerations aside, the 1960s Wonder Girl
is pure joy. She’s a pleasure seeker who
finds pleasure almost everywhere, in the smallest things. Like simply being able to fly. That’s the kind of true happiness that doesn’t
require a lot of extraneous elements; the rest of us—those who aren’t vivacious
young Amazons capable of flight-- can get that a similar feeling from running
(if we’re runners) or drawing (if we’re artists). Or whatever it is we like to do with the
least fuss.
Her self-confidence is refreshing, as
well. Being a Titan means she’s probably
not the smartest person you’re likely to meet.
She’s more into dancing than reading, for example. She probably favors Frankie and Annette beach
musicals over French Nouvelle Vague cinema, the British invasion over minimalist
composers. There’s nothing wrong with
any of that. It all just goes to show
Wonder Girl is comfortable within herself.
And that makes her a positive role model in my book. A girl to learn from. Love who you are, love what you do, love life
itself.
In the vintage Teen Titans, which are
generally easy, breezy, carefree reads about teens who want to help the world
rather than tear it apart, Wonder Girl is by far my favorite character. If DC should ever bring her back, they need
to bring back this version or someone similar.
More light. That’s what’s
needed. More light, fewer shadows.
*Not in fact. But you can treat me to lunch.
Labels:
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Tuesday, March 13, 2012
My Teen Titans, your Teen Titans, everyone's Teen Titans!
| There is no inappropriate story context for this image! |
A while back I came up with the stupidest idea for a Teen Titans series. I mean stupid in that it's an idea of complete genius, a rare beauty that flowered only once in my mind and then perished from the cold winds of the endless winter season we call modern comics. Also, who really cares what ideas some dumb comic blogger comes up with way over here in a secret corner of Japan?
But I love the original Titans so much, I wanted to try to capture a bit of the magic and fun of these old comics, updated for today's audience that doesn't exist for such things. It all started several million years ago when comic fans-- including me-- were complaining about the "Girls Gone Wild" version of Supergirl running around the DC universe and the wanton destruction of Cassandra Cain as a character for seemingly no good reason. My negative feelings got so out of hand I had to turn my thoughts to creative ventures with a positive vibe. And that's when my brain broke like the fragile egg it is and out spilled a concept for a Cass Cain/Supergirl team-up book I brilliantly called The Brave and the Bold, after the old DC team-up title. But my Cass and Supergirl were somewhat altered from the existing versions. I wanted to turn the angry teen party girl and the "I just want to be normal" cliches on their heads.
My Supergirl is incredibly smart, cheerful, helpful and endlessly idealistic-- her main flaw. Too much heart. Instead of being surly and "trying to find her way in the world" or whatever excuse writers gave for the crappy behavior of the official Supergirl, this Supergirl is one of those overworked activist type teens, interested in saving the world from itself to an unrealistic degree. In her civilian identity, she's class president, on the debate team, the yearbook staff, the art club, the math club, easily winning top honors. In her heroic guise, she flies around the world doing anything and everything to improve conditions for the downtrodden and oppressed. Not so much fighting crime as fighting a Quixotic battle for the impossible dream of our world as a love-filled utopia where no one fears for his or her life or goes to bed hungry. Superman is proud of her, but somewhat worried, too. What if she ever becomes disillusioned? What if she burns herself out? Given her emotional investment in everything she does, these are very real dangers.
It's too much for one person, even one who can fly supersonically around the world and hear a rabbit's heartbeat from a mile away. When Supergirl discovers a new Batgirl prowling around Gotham City and learns a bit about her past and her solitary ways, of course she's instantly smitten with the idea of befriending her. After all, Superman and Batman have a history of partnership. And this silent Batgirl sure could use a friend. She becomes Supergirl's latest project, but at first things don't go so well.
Batgirl in this story can speak, but English (or any kind of verbalization, for that matter) isn't her first language so she prefers not to use it unless absolutely necessary. She's kinesthetically fluent and her native tongue the Massive Beatdown dialect of the language we call Ass-Whuppin'. She's not very interested in being friends with Supergirl. She feels she doesn't need friends, especially when there are so many criminal asses out there for the kicking. In normal conversations, Batgirl's taciturn and totally lacking a sense of humor.
In all other aspects of her heroic life, she's also scarily violent. Batman likes her that way. He's taken her amazing abilities and given her a mission to which she's totally dedicated, suicidally so thanks to deep-seated feelings of guilt at having murdered a man for her biological father, David Cain. But she can't shake Supergirl and deep down, she really does crave human contact and validation of her innate goodness-- a quality she fears she lacks. So Batgirl eventually accepts the partnership.
At this point I had a huge adventure planned for the two of them that I'm not going into because I'm going to rework it for my own purposes. But believe me, it's awesome. Then I decided not to not stop there. I'd been reading the Showcase Presents The Teen Titans books-- highly recommended because they're full of Nick Cardy artwork-- and doing angry little doodles of Batgirl kicking Robin's ass in retaliation for DC's grotesque depiction of her in Robin #150 and 151. Inspiration! Yes! A team book! Wowee! That's dumb! So dumb I had to develop it even further!
I decided my dopey version of Robin needed to join the fun. He wouldn't let his adopted sister run around with Supergirl without involving himself somehow-- because he harbors unrequited love for Batgirl, who views him with contempt because he's less than half the weapon against crime she is. He's also conflicted and jealous of her. It's not that he's a terrible crime-fighter, it's just that both he and Batgirl know she's so much better. Robin has more deductive skills, but Batgirl is a whirlwind of combat capability. She may not be able to finish even the simplest crossword puzzle, but one-on-one with Robin she'd cream him in seconds flat. And that's all that matters to her.
But Robin is persistent if nothing else and they're stuck with him. Now they're a trio and no longer just The Brave and the Bold. And other young heroes are starting to notice.
Enter Wonder Girl, fresh from Paradise Island, on her first visit to the modern world. Bold, strong, fun-loving and almost completely ignorant of "appropriate" behavior, Wonder Girl enrolls at Supergirl's high school and immediately overturns the social order. She wants to participate in everything, including varsity football. One subplot has her enthusiastically joining in football practice, breaking the coach's mighty heart with her reckless playing style and open field tackling. Who is this girl? How did she learn to do that and why is she so fast and strong?
In one of my more developed sub-plots-- I even scripted several pages of it-- losses at the state level dog the coach's career. He's known locally as the man who can't win the Big One, and feels the team is perpetually one or two pieces short of that elusive perfect season. They've come so tantalizingly close so many times, he doesn't know if he can take disappointment anymore. He lobbies hard to get her onto the team, but Wonder Girl is too busy pursuing her own fun-- while she enjoys the physicality of the sport, to her mind she's already proven her superiority to the sweaty, fragile boys in their armored suits and moved onto to other flights of fancy. Music, parties and all kinds of all-ages-reader-safe hedonistic pursuits, in a joyful, infectious sort of way that wins the admiration of all who meet her. Even loner Batgirl can't help but like this crazy chica.
Eventually, I would have had Cyborg from the later Titans join along with Aqualad, Speedy, Kid Flash and the perpetually randy Changeling, who would become everyone's favorite punching bag in place of Robin, who earns some respect along the way. Other DC teen heroes as well. While they form a social network of friends and acquaintances-- some liking each other, some disliking-- they wouldn't all share every adventure, just the ones appropriate to their powers. You might have Cyborg, Speedy and Kid Flash teaming with Robin as their leader in one issue, or Batgirl and Wonder Girl in another. Sometimes Supergirl would take a number of them with her into space or to Tokyo (being a world traveler, Supergirl is something of a fashionista as well) for some kind of crazy cross-cultural adventure or wherever trouble appears.
My plan was largely to emphasize characterization over plot and fun over angst, but also to deal with serious problems on occasion, too. Work in different shades and emotional palettes as the plots demand. While the tone and the positive portrayal of the main characters-- even while poking fun at them-- would have been something of a throwback to a simpler time, the series would have also acknowledged current issues. For one thing, if I wrote a solo Cassandra Cain series, the tone would be a lot more Lady Snowblood/Battle Royale/Kill Bill than Buffy the Vampire Slayer. I see her storyline as involving her death wish, her guilt, the parental issues-- the dad who raised her to kill, the mother who wants either to kill her or corrupt her-- and all sorts of horrific things. For another, Supergirl could never ignore things like drugs, depression, bullying and other issues I won't get into here. The character as I conceive her demands involvement and doesn't shy away from handling things that might be beyond even her capabilities.
Well, we'll have a robot for a king long before I get the chance to develop all these ideas. That's probably a good thing!
Labels:
Aqualad,
Batgirl,
Cassandra Cain,
Cyborg,
DC Comics,
Kid Flash,
Nick Cardy,
Robin,
Speedy,
Supergirl,
Teen Titans,
Wonder Girl
Tuesday, November 1, 2011
Back when she was Batgirl...
Here's another sketchbook page. I seem to draw Cassandra Cain, Supergirl and the Hulk pretty often. I did this freehand with a Kuretake Fudegokochi brush pen on a sheet of marker paper. Batgirl on the left is apparently pitching some kind of fit; she's really angry about something. The center Batgirl shows a zen-like calm, but I'm not sure about the weird feathery line I gave her shadowed areas. What inspired that? The Hulk looms overhead like something she's dreaming. The way I attached his hand to his beefy wrist isn't really working. And then there's a cheerful, freckle-faced Supergirl with goofed-up shoulders. All that modeling I did on her right side (left to us!) was my attempt at emulating the awesome Nick Cardy; it came out vaguely Dr. Seussian, though.
Cass is in her DC Batgirl suit rather than the one I made up for her. Slap a pointed mask on her and she's practically Black Bat. I'm happy DC has their sales up, and I'm pretty pleased Cass will "appear in Batman, Incorporated in a very big way" along with Stephanie "Spoiler/Robin/Batgirl" Brown. Whether or not I'll bother to read it is another story. The overall aesthetic of what they're doing these days just doesn't interest me and I find I can't really get excited about it, and we're always a year or two away from a new universe-changing Crisis. I'll be in Japan where American monthlies are hard to come by, but maybe I'll download a digital copy of Batman, Incorporated from DC when Cass reappears. Then again, maybe I'll forget.
Labels:
Batgirl,
Batman,
Black Bat,
crappy art,
DC Comics,
DC relaunch,
Dr. Seuss,
Hulk,
my art,
Nick Cardy,
Spoiler,
Stephanie Brown,
Supergirl
Saturday, September 24, 2011
Gnarrk: Smartest of the Teen Titans
We've pretty much established the original Teen Titans are no brain trust. No think tank. Even by the standards of typical teenage behavior, the Titans are a pretty dim-witted bunch. With the addition of Gnarrk, a Cro-Magnon ("Early Modern Human" or "Anatomically Modern Human" in today's terminology) teen from 20,000 years ago, their collective intelligence quotient took a mega-leap upward. Unfortunately, as we see in this page from Teen Titans # 39 (1972), the other male members of the Titans find Gnarrk's vocabulary troubling. From his pose and facial expression, Robin takes it particularly hard. See, growing up in a circus family and then becoming the ward and partner of Batman left him with little time for things like education and self-esteem, or developing and expressing ideas that aren't simple re-wordings of things he's just heard.
What Gnarrk should have said in the second panel is, "Donna's hip to my scene, Lilith, baby. I wasn't making like some crazy Sir Lancelot on a Camelot trip. My bag is taking it easy with the muscle stuff and using my noggin, dig?"
Labels:
DC Comics,
george tuska,
Gnarrk,
good art,
Nick Cardy,
Teen Titans,
vintage comics
Tuesday, September 6, 2011
The International Museum of Obscure Comic Book Characters, Exhibit 2: Johnny Carpetbag
I'm surprised some hot-shot writer hasn't revived Johnny and turned into something horrifying. Johnny Carpetbag would make the perfect villain for some 12-issue mega-crossover where he powers up to appropriately bad-assian levels then stalks the grown-up Teen Titans, kills whichever one editorial deems unnecessary to Time-Warner's bottom line yet important enough to have impact on nostalgia hounds and hardcore geeks, then dies himself in some horrifically violent way at the hands of some character usually not known for doing such things, which somehow reboots the entire DC universe and launches a comic starring an "updated" version of said character. Lots of gore, too. A comic book is nothing without evisceration depicted in all its scarlet glory. If there's anything Teen Titans #42 lacks, it's evisceration.
Of course, this completely hypothetical yet oh-so-dreamy narrative would be accompanied by interviews with the creative team where they explain why Johnny Carpetbag was never used up to his full potential and then pat each other on the back for sullying what was once a pleasantly bizarre little comic and, by extension, every comic its characters ever appeared in before or after.
While we're waiting for the return of the new and improved Johnny Carpetbag, we can still enjoy the Teen Titans in "Slaves of the Emperor Bug." It's a simple story, with an insanely random plot.
Ah. The opening sequence, tranquil and with just a hint of blossoming young romance. It lulls us into thinking the rest of the book will be sane. Wonder Girl and Speedy (pre-heroin addiction) bid on a beetle-shaped brooch. What's really cool is how Speedy refers to Wonder Girl's "little Amazonian heart." What a smooth operator. Her heart will play a major role in the story. Her metaphorical one. Don't you imagine it gets pretty old for Wonder Girl to always have the male Titans condescending to her like that? Especially when her "little Amazonian strength" could have Speedy shaped into a human pretzel if she so desired?
Notice how the auctioneer instantly recognizes Johnny Carpetbag. Not just because he's holding the object he took his name from, but apparently the guy's a sort of local character and held in fairly high regard by the citizens of whatever small town this is.
And why not? They think he's a righteous dude. For a dirty hobo. Who has an unlimited income. Maybe he's Howard Hughes in disguise, Wonder Girl! Give him a ride to Las Vegas and see if he puts you in his will!
The golden beetle brooch soon shows its magical powers-- it tells Wonder Girl and her less gullible friend Lilith it once was a mighty warrior king and needs to return to the Yucatan so it can regain its former glory. This leads to the entire team heading down to Central America where they run into all sorts of trouble in the jungle. Here's where things get ever so slightly... um... far-fetched.
Kid Flash almost loses a leg to a hungry caiman, Wonder Girl fights a jaguar then sees a fish swallow her beloved brooch. When a hungry eagle snatches up the fish, Wonder Girl gives chase only to run afoul of a poisonous snake. The eagle flies directly overhead while the Titans are looking for Wonder Girl, and Speedy shoots the fish out of its talons. Non-powered but quick-thinking Titan Mal cuts open the fish and finds not Wonder Girl but the beetle brooch inside. What luck!
In Lilith's hands it leads the gang to the dying Wonder Girl and Robin injects her with all the anti-venom he can find in his little first aid kit. That first aid kit really comes in handy on this trip, so I recommend when you take a magical golden beetle brooch into some swamp or jungle you take one as well.
Reunited, the bold super-teens enter a skull-shaped island or temple or palace. And here our pal Johnny Carpetbag makes his second appearance.
What's this? He's not the nice guy he first appeared to be? And Wonder Girl's golden warrior is actually a giant rhinoceros beetle? His name is Lord Beetle, and his love for her is still true, even if he plans to devour her friends. It's at this point Wonder Girl begins to suspect she just may have been had. Gesturing grandly, still smelling of what we can only assume is the accumulated sweat and urine from dozens of years sleeping on steaming sewer gratings and in abandoned automobiles, Johnny Carpetbag explains everything.
I really like Wonder Girl. She's endlessly vivacious and physically strong beyond reason, but not the smartest person in the room. In any room, including rooms filled with circus clowns or even the cadavers of circus clowns. Ever so slowly, she comes to the realization she may have screwed up. In fairness, none of the Teen Titans are exactly what you might call "geniuses." I'm not sure any of them exhibit even merely average intelligence. That's why it's so entertaining when Wonder Girl and Johnny Carpetbag start to debate the morality of a carnivorous diet.
As if he's spent many a late night contemplating this exact discussion with Wonder Girl, Carpetbag offers the what I consider the most compelling pro-meat argument-- we're all animals and most animals eat other animals. This includes as apex predator giant talking insects with magic powers eating intellectually-challenged teens with super powers. Or vice versa. One devours the other in the great circle of life. Wonder Girl, on the other hand, employs a kind of moral relativity and draws the line at the consumption of people, but thinks nothing of resorting to violence to drive home her point.
I'm sorry to say vegans and vegetarians are not represented in this debate, but I'm sure they could come up with plenty of reasons why both Wonder Girl and Johnny Carpetbag should embrace cruelty-free alternatives.
Bondage fetishists no doubt also enjoyed this issue, or at least two panels from it. And here's where the icky "other plans" line of dialogue falls. Care exercise your imaginations and come up with a few ideas of what these "other plans" might be? Unless they involve sending Wonder Girl back to the United States rather than long white gowns with veils of lace, I don't.
After tying up Wonder Girl with "royal filament" (from his royal butt spinneret... mercifully not shown), Lord Beetle lets her go to wander his temple alone. But soon enough Wonder Girl plays to her strengths-- not thinking or debating. No, she doesn't care for those. Dancing and general hedonism are more her bag. Okay, while in other stories, Wonder Girl often gives into her more fun-loving impulses, doing the frug, the mashed potato, the monkey, the Watusi or the Madison won't help her in this situation, so instead-- egged on by a talking skeletal salamander lying in pit-- she grabs a golden double-bladed sword and pulls with all her Amazonian might.
And so ends the life of Johnny Carpetbag. Not with a bang or a whimper, but an "I-- I tripped!" and an "AIEEEEEEE!" Because when push comes to shove, or trip, if you're dumb enough to work for a giant insect, you're probably dumb enough to destroy yourself accidentally. Even poor, dim-witted Wonder Girl knows better!
Labels:
Art Saaf,
Bob Haney,
DC Comics,
Johnny Carpetbag,
Nick Cardy,
Teen Titans,
vintage comics,
Wonder Girl
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