Showing posts with label Supergirl. Show all posts
Showing posts with label Supergirl. Show all posts

Friday, May 16, 2014

Supergirl versus Darkseid revisited...

 
 
As part of my on-going self-education in comic book art making, I re-inked this image of Supergirl standing up to a symbolically over-sized Darkseid.  The inspiration comes from all of those classic comic book covers where the villain looms over the heroes in exaggerated scale.  The massive clutching hand as a frequent image.
 
I absolutely hated the way I drew the hair the first time around.  I like this slightly more.  Supergirl's face doesn't hold together as well as I'd like and I should have left her chest/torso well enough alone.  I am just not an inker.  Too fidgety, too indecisive, too forgetful of basic elements like light sources.  Actually, Supergirl here is the light source, another symbolic element.  But that doesn't explain the weird shadows on her cape.
 
A determined, heroic Supergirl.  That's what I like.  She'll keep fighting against all odds.
 
Overall it almost looks like an actual piece of comic book artwork.  It shows just enough progress to keep me chugging along, working towards who knows what end.

Tuesday, April 22, 2014

Supergirl versus Darkseid...

Sure, why not?  More of my silly art.  This is a detail from an early work in progress with a strangely cross-eyed Supergirl.  You know, I looked at what I'd done this morning and I felt excited and energized by it. 


"You're really getting somewhere with this art stuff, baby!" I told myself.  "You can fix those eyes and finish Darkseid's face and body and you'll really have something to brag about!"

Then I took a look at it between classes at work and all I saw were a bunch of jumbled, randomish lines refusing to coalesce into an image.  What made sense at 6am at the start of the day stood revealed as a potential disaster at 9:30.  That was a real downer.  Looking at it now, I see it's nowhere near as dire as I thought then, but I also see now I have plenty of work ahead of me yet.  My ambition may have exceeded my abilities once again.  Lots to fix in order to salvage this one.

Tuesday, March 13, 2012

My Teen Titans, your Teen Titans, everyone's Teen Titans!

There is no inappropriate story context for this image!
Special note to anyone who finds this from Comic Vine, before you rip me a new one-- the "Wonder Girl goes to Supergirl's high school" never happened in an actual comic.  It would have happened had I ever written one.  But hey, if enough of you pester Dan DiDidio care of DC Comics, maybe we can make it happen for real!

A while back I came up with the stupidest idea for a Teen Titans series.  I mean stupid in that it's an idea of complete genius, a rare beauty that flowered only once in my mind and then perished from the cold winds of the endless winter season we call modern comics.  Also, who really cares what ideas some dumb comic blogger comes up with way over here in a secret corner of Japan?

But I love the original Titans so much, I wanted to try to capture a bit of the magic and fun of these old comics, updated for today's audience that doesn't exist for such things.  It all started several million years ago when comic fans-- including me-- were complaining about the "Girls Gone Wild" version of Supergirl running around the DC universe and the wanton destruction of Cassandra Cain as a character for seemingly no good reason.  My negative feelings got so out of hand I had to turn my thoughts to creative ventures with a positive vibe.  And that's when my brain broke like the fragile egg it is and out spilled a concept for a Cass Cain/Supergirl team-up book I brilliantly called The Brave and the Bold, after the old DC team-up title.  But my Cass and Supergirl were somewhat altered from the existing versions.  I wanted to turn the angry teen party girl and the "I just want to be normal" cliches on their heads.

My Supergirl is incredibly smart, cheerful, helpful and endlessly idealistic-- her main flaw.  Too much heart.  Instead of being surly and "trying to find her way in the world" or whatever excuse writers gave for the crappy behavior of the official Supergirl, this Supergirl is one of those overworked activist type teens, interested in saving the world from itself to an unrealistic degree.  In her civilian identity, she's class president, on the debate team, the yearbook staff, the art club, the math club, easily winning top honors.  In her heroic guise, she flies around the world doing anything and everything to improve conditions for the downtrodden and oppressed.  Not so much fighting crime as fighting a Quixotic battle for the impossible dream of our world as a love-filled utopia where no one fears for his or her life or goes to bed hungry.  Superman is proud of her, but somewhat worried, too.  What if she ever becomes disillusioned?  What if she burns herself out?  Given her emotional investment in everything she does, these are very real dangers.

It's too much for one person, even one who can fly supersonically around the world and hear a rabbit's heartbeat from a mile away.  When Supergirl discovers a new Batgirl prowling around Gotham City and learns a bit about her past and her solitary ways, of course she's instantly smitten with the idea of befriending her.  After all, Superman and Batman have a history of partnership.  And this silent Batgirl sure could use a friend.  She becomes Supergirl's latest project, but at first things don't go so well.

Batgirl in this story can speak, but English (or any kind of verbalization, for that matter) isn't her first language so she prefers not to use it unless absolutely necessary.  She's kinesthetically fluent and her native tongue the Massive  Beatdown dialect of the language we call Ass-Whuppin'.  She's not very interested in being friends with Supergirl.  She feels she doesn't need friends, especially when there are so many criminal asses out there for the kicking.  In normal conversations, Batgirl's taciturn and totally lacking a sense of humor.

In all other aspects of her heroic life, she's also scarily violent.  Batman likes her that way.  He's taken her amazing abilities and given her a mission to which she's totally dedicated, suicidally so thanks to deep-seated feelings of guilt at having murdered a man for her biological father, David Cain.  But she can't shake Supergirl and deep down, she really does crave human contact and validation of her innate goodness-- a quality she fears she lacks.  So Batgirl eventually accepts the partnership.

At this point I had a huge adventure planned for the two of them that I'm not going into because I'm going to rework it for my own purposes.  But believe me, it's awesome.  Then I decided not to not stop there.  I'd been reading the Showcase Presents The Teen Titans books-- highly recommended because they're full of Nick Cardy artwork-- and doing angry little doodles of Batgirl kicking Robin's ass in retaliation for DC's grotesque depiction of her in Robin #150 and 151.  Inspiration!  Yes!  A team book!  Wowee! That's dumb!  So dumb I had to develop it even further!

I decided my dopey version of Robin needed to join the fun.  He wouldn't let his adopted sister run around with Supergirl without involving himself somehow-- because he harbors unrequited love for Batgirl, who views him with contempt because he's less than half the weapon against crime she is.  He's also conflicted and jealous of her.  It's not that he's a terrible crime-fighter, it's just that both he and Batgirl know she's so much better.  Robin has more deductive skills, but Batgirl is a whirlwind of combat capability.  She may not be able to finish even the simplest crossword puzzle, but one-on-one with Robin she'd cream him in seconds flat.  And that's all that matters to her.

But Robin is persistent if nothing else and they're stuck with him.  Now they're a trio and no longer just The Brave and the Bold.  And other young heroes are starting to notice.

Enter Wonder Girl, fresh from Paradise Island, on her first visit to the modern world.  Bold, strong, fun-loving and almost completely ignorant of "appropriate" behavior, Wonder Girl enrolls at Supergirl's high school and immediately overturns the social order.  She wants to participate in everything, including varsity football.  One subplot has her enthusiastically joining in football practice, breaking the coach's mighty heart with her reckless playing style and open field tackling.  Who is this girl?  How did she learn to do that and why is she so fast and strong?

In one of my more developed sub-plots-- I even scripted several pages of it-- losses at the state level dog the coach's career.  He's known locally as the man who can't win the Big One, and feels the team is perpetually one or two pieces short of that elusive perfect season.  They've come so tantalizingly close so many times, he doesn't know if he can take disappointment anymore.  He lobbies hard to get her onto the team, but Wonder Girl is too busy pursuing her own fun-- while she enjoys the physicality of the sport, to her mind she's already proven her superiority to the sweaty, fragile boys in their armored suits and moved onto to other flights of fancy.  Music, parties and all kinds of all-ages-reader-safe hedonistic pursuits, in a joyful, infectious sort of way that wins the admiration of all who meet her.  Even loner Batgirl can't help but like this crazy chica.

Eventually, I would have had Cyborg from the later Titans join along with Aqualad, Speedy, Kid Flash and the perpetually randy Changeling, who would become everyone's favorite punching bag in place of Robin, who earns some respect along the way.  Other DC teen heroes as well.  While they form a social network of friends and acquaintances-- some liking each other, some disliking-- they wouldn't all share every adventure, just the ones appropriate to their powers.  You might have Cyborg, Speedy and Kid Flash teaming with Robin as their leader in one issue, or Batgirl and Wonder Girl in another.  Sometimes Supergirl would take a number of them with her into space or to Tokyo (being a world traveler, Supergirl is something of a fashionista as well) for some kind of crazy cross-cultural adventure or wherever trouble appears.

My plan was largely to emphasize characterization over plot and fun over angst, but also to deal with serious problems on occasion, too.  Work in different shades and emotional palettes as the plots demand.  While the tone and the positive portrayal of the main characters-- even while poking fun at them-- would have been something of a throwback to a simpler time, the series would have also acknowledged current issues.  For one thing, if I wrote a solo Cassandra Cain series, the tone would be a lot more Lady Snowblood/Battle Royale/Kill Bill than Buffy the Vampire Slayer.  I see her storyline as involving her death wish, her guilt, the parental issues-- the dad who raised her to kill, the mother who wants either to kill her or corrupt her-- and all sorts of horrific things.  For another, Supergirl could never ignore things like drugs, depression, bullying and other issues I won't get into here.  The character as I conceive her demands involvement and doesn't shy away from handling things that might be beyond even her capabilities.

Well, we'll have a robot for a king long before I get the chance to develop all these ideas.  That's probably a good thing!

Wednesday, November 2, 2011

More of the same Batgirl!


Another version of the same ol' Batgirl. My theory is she had so little regard for protecting her secret identity, she would often leave her mask at home. I enjoy drawing Batman acting like a freak almost as much as I enjoy drawing Batgirl and Supergirl. Poor Robin. If you look closely, there's a Todd McFarlane-era Spider-Man picking lice out of a Neal Adams Superman's hair. Todd McFarlane-era Spider-Man loves to groom his friends!

Tuesday, November 1, 2011

Back when she was Batgirl...


Here's another sketchbook page.  I seem to draw Cassandra Cain, Supergirl and the Hulk pretty often. I did this freehand with a Kuretake Fudegokochi brush pen on a sheet of marker paper.  Batgirl on the left is apparently pitching some kind of fit; she's really angry about something.  The center Batgirl shows a zen-like calm, but I'm not sure about the weird feathery line I gave her shadowed areas.  What inspired that?  The Hulk looms overhead like something she's dreaming.  The way I attached his hand to his beefy wrist isn't really working.  And then there's a cheerful, freckle-faced Supergirl with goofed-up shoulders.  All that modeling I did on her right side (left to us!) was my attempt at emulating the awesome Nick Cardy; it came out vaguely Dr. Seussian, though.

Cass is in her DC Batgirl suit rather than the one I made up for her.  Slap a pointed mask on her and she's practically Black Bat.  I'm happy DC has their sales up, and I'm pretty pleased Cass will "appear in Batman, Incorporated in a very big way" along with Stephanie "Spoiler/Robin/Batgirl" Brown.  Whether or not I'll bother to read it is another story.  The overall aesthetic of what they're doing these days just doesn't interest me and I find I can't really get excited about it, and we're always a year or two away from a new universe-changing Crisis.  I'll be in Japan where American monthlies are hard to come by, but maybe I'll download a digital copy of Batman, Incorporated from DC when Cass reappears.  Then again, maybe I'll forget.

Monday, September 19, 2011

Adventure Comics #412: Supergirl's Jumpsuit Space Adventure

I'm kind of on an Art Saaf kick lately.  When I was a kid or a punk teen, I wouldn't have appreciated his work, because I was into people who rendered the heck out of everything, or put a lot of flash on the page.  Sure, I had taste-- I was into Joe Kubert, Gene Colan and Al Williamson, after all.  But as I've matured, I've come to love these journeyman old dudes who may not have blown readers away, but could draw anything the writer asked for.  Despite Mark Evanier's opinion that "No one drew the female figure in action better than Artie Saaf," Saaf's art is most definitely not spectacular; he wasn't a Neal Adams, a Nestor Redondo, a Jose Luis Garcia-Lopez, or a Nick Cardy.  He was a guy who started working when comics were young and put in his time at the drawing board doing everything from capes to war to romance.  It's just solid, believable work with well-rendered anatomy and storytelling clarity of a kind mainstream-- superhero-- comics have largely abandoned.

There's not a line present that isn't justified, zero visual noise.  The vehicles might be faked and the space costumes a bit on the goofy side, but it's got a warmth and appeal to it a lot of today's superficial, super-slick digitally-finished art doesn't with all its photo-real bells and whistles.  Saaf's art has become timelessly retro in a way I'm not sure our current crop of superhero scribblers ever will.  But that's for tomorrow's nostalgics to decide.

Adventure #412 features Supergirl starring in "The Battle for Survival," with Saaf's pencils inked by Bob Oksner-- who contributed the dramatic and somewhat suggestive cover.  It came out in 1971and features a cheerful, positive-minded Supergirl living in San Francisco.  As Linda Danvers, Supergirl works for a TV station where her immediate superior, Geoff, is a red-haired guy with the ultra-hip sartorial style and mustache of a low-rent Ron Burgundy-- and who gently sexually harasses her at every opportunity.  Supergirl shrugs it off as "corny" humor.  I suppose you can't expect more from a guy who wears a polka-dotted ascot.


The story, written by John Albano, is nutty in its conception.  Someone disguised as Supergirl is committing crimes, and it turns out it's all a mad scheme to find out if Supergirl really is all she's cracked up to be.  This is important, because there's a planet with one of the stupidest ways yet conceived of choosing a ruler-- single combat between champions chosen by the various political contenders.

So Glynix, who wants to keep her throne, comes to Earth and causes all sorts of trouble to test Supergirl and blackmail her into fighting as her champion against a blue-skinned giant in orange armor.  Why Glynix-- who claims to be in a great hurry-- couldn't have simply asked Supergirl to help her rather than waste a lot of time wreaking havoc isn't addressed.  I imagine it has a lot to do with the necessity for DC comics of that era to have a story hook of some kind, and a lot of action.  A reasonable request just wouldn't cut it.

And we wouldn't get to see Saaf's drawings of Supergirl snuffing explosive capsules with her hands.  Whether or not Saaf was the best at depicting women in action is debatable, but he certainly makes a case for himself here.  Even the opening splash page with ordinary human being Nasthalthia Luthor (I have to love her because she's only doing this job for her own evil purposes but she works hard at it; there's a character we're going to have to talk about later) tells us this is an artist well within his comfort zone drawing the female body moving, turning, running.  Punching space giants and single-handedly defeating armies armed with laser rifles, which are two wonderful things Supergirl does later, before flying all the way back to Earth under her own power, then declaring to herself, "Home at last!  And am I bushed!"  There aren't any Escher Girls here.

Glynix and her people can make capsule explosives powerful enough to flatten cities and laser cannons, but still resort to fighting with the knives they wear on their belts.  And the main villain has a pointy goatee and a sun symbol on his tunic, both of which seem to be de rigueur for would-be space tyrants.

As you can see, Supergirl wears a modest bodysuit throughout.  Glynix, disguised as Supergirl, wears a 1960s Mod minidress, but the real thing goes about covered completely from neck to feet, her Super-logo reduced to a mere belt buckle.  It's a boring costume.  The one she's wearing in her latest title is more visually appealing.  It's not perfect-- I'm not sold on the wrap collar, red diaper-panel or the knee cut-outs in her thigh-high boots, but at least she's not flying around looking like a Britney Spears clone anymore.

The only thing I'm not too keen on is the feminine version of Superman's spit curl Saaf sticks Supergirl with.  The rest of her hair is in a kind of contemporary flip (kind of like Mary Tyler Moore's at the time, which is fitting given Supergirl's civilian job), but the bangs curl around like a cream horn, making it look like she's wearing a pastry for a toupee.

Saturday, June 18, 2011

Superman Family circa 1971

Here's how DC handled reboots/relaunches back when I was a toddler. Everything a reader needed to know about Superman and his allies could be found in this old DC house ad that ran in their comics in 1970 or 1971. For that matter, this is almost everything an imaginative writer really needs to know to craft exciting stories about Superman. A reference drawing of Lois Lane, one of the Daily Planet, that old bit about his being "rocketed to earth from the doomed planet Krypton" and adopted by a farm couple and you're off and running. Give Superman a new personality, invent crazy situations and relationships we haven't seen before. Give flight to your wildest imaginings about what this near-god with a human soul might experience and do.

You don't need a 12-issue crossover series with some prologue and epilogue miniseries bookeending it or a lot of press conferences. You just run a house ad: "Superman was like this; now he's like this. Have fun!"

Saturday, June 11, 2011

Let's look at the relaunched Superman and discuss him why don't we already?

Sorry about that headline. I've been watching a lot of Futurama lately so I'm in a Dr. Zoidberg frame of mind. The DC relaunch may wind up being a sales failure, but from one perspective it's already a success-- people are talking about DC comics. Everywhere I go people ask me, "You're an idiot. What do you think about DC's crazy new relaunch plans?" And I'm all too happy to tell them the random assemblage of observations that pass for my opinion about things.

Like Superman. Do you remember how in Pulp Fiction how Mia Wallace tells Vincent Vega about "Elvis people" and "Beatles people" then doesn't ask him which he prefers because he's "definitely an Elvis man?" No, you don't. It was a deleted scene. Are you a Pulp Fiction fan? Oh, then I'm sorry, you've seen it. Of course you remember it.

I'm a Beatles person. But there are also "Superman people" and "Batman people." I'm a Cassandra Cain person, but I'm also mostly a Superman person. Superman represents humanity at its finest, even if he's not-- strictly speaking-- a human being. Superman is symbolic of our optimism. Batman represents humanity having its worst day. He's the personification of our pessimism. I choose optimism over pessimism every time. Almost every time. To be honest, DC makes it very difficult sometimes. But just as Vincent Vega is trying to listen, I'm trying to see the upside to DC's relaunch.

They've already impressed me with the new Katana costume, enough so I'm going to sample Birds of Prey to see if her characterization matches it. Let's see if DC's biggest, brightest, most important character will have a similar effect. Here's my take on these initial images of the costume redesigns for Superman and his Super-Family. First up-- Rags Morales.

Morales will be illustrating Grant Morrison's scripts for the new Action Comics #1. DC's The Source blog says, "Superman defends a world that doesn’t trust their first Super Hero."

And I can see why. This Superman looks like a brute, reminiscent of the more primal Superman from his earliest appearances in Action Comics when he seemed a little wild and dangerous. I'm not sure what to make of a hairy-armed Superman wearing an officially licensed crewneck Superman t-shirt and a towel for a cape a la Marvin of Superfriends fame. Something has happened to him and his distressed jeans from American Eagle and it's pissed him off enough he's going to totally destroy that giant rock.

Dramatic artwork. Don't you want to know why he's killing that rock and why it's angered him so much his eyes have turned a glowing heat-vision red? As much as I hate, hate, HATE Identity Crisis and think it's a poorly conceived and plotted piece of crap, it's still a gorgeously rendered piece of crap. But then I've always liked Rags Morales's art, going all the way back to his work on Black Condor and Turok. The cape is a silly touch here given Superman's hipster street clothes, but Morales has nailed the character's strength and powerful presence.

Let's see what legendary artist George Perez is up to. I admire Morales, but I love me some George Perez!

Oh. How unfortunate.

Perez will write Superman: The Man of Tomorrow, Today #1, with art by Jesus Merino. Perez gives us a Superman in full-on "I hate my job at the Daily Planet" mode and sticks him in a super-lame costume. Maybe Lois Lane and Jimmy Olsen mocked his new super-suit so hard, the Man of Steel finally snapped. The cybernetic lines in Superman's top make it look like clothing rather than the traditional man-with his-torso-and-legs-painted-blue look. That part is fine.

But the belt with square studs and those armored boots/greaves? Totally unnecessary and quite ugly. Perez's art is every bit as dynamic and cleanly detailed as ever-- he's one of those rare artists who's managed to maintain a peak well past all expectations, and he was pretty solid even early in his career-- but this revamped costume needs to be revamped already. Keep the shirt, rework the belt, loose those horrible, horrible boots that would've embarrassed even the beefcakey cast of an old Italian gladiator movie! Mr. Perez, with all due respect, if you're attempting to give Superman's footwear a high-tech look to match the rest of his leotards, go check out some athletic shoes or ski boots or something, anything; don't dig out one of your old jobs for Marvel back in the 70s. It looks like Superman stole them off some second-string Iron Man villain.

On second thought, there's such a mismatch between Superman's top and bottoms, maybe someone-- was it you, Dan Didio?-- used the old Mighty Men & Monster Maker toy to design this and forced it on Perez.

Let's look away from this accident scene to Mahmud Asrar's pleasant surprise.

Way to go, DC! For too long the bare middrift has been the visual cliche signifying "this is a teenaged girl" character. Aybar's Supergirl drawing gives her an otherworldly, dignified appearance. What? No navel ring or lower back tattoo? The new Supergirl costume with its long sleeves, shawl/cape arrangement and stylish over-the-knee boots actually covers more girl than I'm used to in my DC comics. I can't get over a Supergirl wearing more clothing than an Olympic gymnast and not looking like Lindsay Lohan in the middle of a 2-week coke and booze binge.

I applaud the attempt at updating the Superman logo, but this design isn't working. It needs to be tweaked ever so slightly because it looks like someone stuck the shield-shape around some tiger-stripes. Resolve the "S" inside and you'll have it. And speaking of the shield, echoing it that closely in front in that yellow accent piece is overkill. That would work better as an oval reminiscent of her cousin's old belt buckle or even a rectangle. One of Supergirl's lesser known powers is making impossible boots work without the help of spray-on adhesive. The open knee look is an interesting but ultimately unwieldy and distracting attempt to build visual interest.

It may sound as though I just ripped it apart, but this is far more successful than the new Superman costume and it's a massive improvement over Supergirl's previous look. I might have some nits to pick with its detailing, but I love the overall concept.

I'm just not sure how Supergirl will be portrayed by writers Michael Green and Mike Johnson in their Supergirl #1, but DC promises, "Supergirl’s got the unpredictable behavior of a teenager, the same powers as Superman and none of his affection for the people of Earth." Well, many teenagers are cheerful and hard-working, DC, with a passion for learning and volunteering. But I suppose that kind of Supergirl won't appeal to today's edgy comic fan obsessed with all things Twilight, Gossip Girl, Hellcats and MTV's Skins. Come on, I'm just teasing.

Everyone knows all teenagers hate to be helpful and cheerful. It's angst or GTFO! All I ask is that the new writers refrain from using any variation of the phrase "trying to find her place in the world" when giving interviews. Thanking you in advance, sirs.

What's next? Oh yeah, this guy.

This is the first image from one of DC's more surprising experiments-- Superboy in the Shell: Fly Alone Complex by Japanese comics master Masamune Shirow. In this wild departure, Superboy is actually a bit of sentient code inside a computer matrix in some far-flung cyber-future where the traditional DC superheroes may or may not have existed. And there's nudity, lots and lots of it. Plus violence as Superboy passes between his virtual world and what may or may not be the real one to battle international terrorists and code-hackers. Shirow explores themes of technology gone amok and transhumanism, as well as more personal issues such as sexuality, identity, friendship, trust and what's for lunch.

This is the one Superman character I really couldn't care less about. Superboy? Is this the clone of Superman again? Bleeccccchhh. I have no idea who drew this, but Superboy #1 will be written by Scott Lobdell with art by R.B. Silva and Rob Lean with apparently some Shirow-ian influences. It's a cool image, and definitely a departure but this is one book I could only get interested in if it were actually by Shirow. Sorry, fellas. Hope plenty of fans feel differently!

Sunday, May 29, 2011

Steve Rude wants to return to comics and work for DC, DC is less than enchanted with this idea

Steve Rude has decided to make his return to comics. That's right. According to his latest "Daily Diatribe," Rude's less than happy with the current state of superhero storytelling and feels he can improve things by making a direct contribution. Plus, there's a certain economic necessity. Whatever the reasons, the Dude thought it over, discussed it with his wife and decided to contact the company that most appealed to him, to see if he could do something "high profile" with certain characters.

That company would be DC Comics. The characters-- in order of preference-- are Supergirl, Superman, Big Barda and her Female Furies and OMAC. Rude contacted an editor, got no response. Talked to some executives and another editor. One response. Rude characterizes it as a "polite turn down." I can't imagine why DC would turn down an artist of Steve Rude's caliber. Maybe his proposals didn't fit with their ongoing plans or business model. Maybe his kind of traditional technique-heavy aesthetic is too far out of fashion with the "edgy" crowd-- if the books I bought this past week are any indication, the fans seem to like scratchy-looking artwork. Markets change. I do know he was hoping to do some work on another Wednesday Comics series, but that hasn't panned out so far either. I just think it's sad the Dude-- of all artists-- didn't get so much as a peep of interest from DC about working on characters he seems born to draw.

Here's what I offered: Just a thought-- this past week, I picked up IDW's new The Rocketeer book with art by Mike Allred, John Cassaday and Mike Kaluta. Unfortunately, it's a 4-issue mini so I'm guessing all the art and stories are already in the can. The Dude would've rocked on that. But they must have some upcoming projects where the Dude can make a big splash. Maybe not as big as on Superman or Supergirl-- and a Big Barda story would be too perfect-- but they do seem to be a company that's putting out some intriguing books with some artists Rude's kind of simpatico with as far as aesthetics go.

In another comment I mentioned Dark Horse, but I'm not sure they're in a financial position to do anything with Rude. Plus, he's been there before and the Nexus books he and Mike Baron did for them in the 1990s were more a critical than a sales success. Maybe Dark Horse is more comfortable with the Nexus archives books these days. After all, they've put out a ton of Rude's classic sequential work in that series. Still-- Steve Rude on a Star Wars book? A Hellboy one-shot with Mike Mignola? The new Creepy book (if it's still being published)?

So there you have it. I'm holding out hope some editor at Dark Horse, IDW or even Image-- which seem to be companies that let creators do what they do best without a whole lot of multimedia corporate narrative flak and bother-- will give Rude a call and see what happens. Of course, if he's determined his return to comics is contingent only on his being able to work for DC on these particular characters and no one else, then my suggestions are useless. But if he's just fishing to see what's biting, then someone has to make this happen. The guy is a legend, for the love of Kirby!