The Super Specials, on the other hand, featured fully-painted color jobs, at least on many of the earlier issues. Regular monthly comics came printed cheaply on grayish newsprint. But a Super Special came on slick, white paper. A Super Special was more than a comic. It was an event unto itself. It was super. And special. There'd be a painted cover, or one featuring photos or artwork from whatever movie the comic was adapted from. It would have a full-length comic book story and then a few breathlessly informative articles or interviews related to the magazine's subject matter. All this... and a higher price tag!
The very first Marvel Super Special, which was officially a Marvel Comics Super Special, stars rock group Kiss and word on the street is the group contributed some of their blood to be mixed in with the ink. It's hard to get more super or special than actual rock star bodily fluids inside your comic! But no thanks. The second issue features tried-and-true fan favorite Conan in adventures too epic for his regular monthly.
Then Marvel adapted Close Encounters of the Third Kind, the first of many Marvel Super Special film adaptations. A Wiki check shows Close Encounters penciller Walt Simonson complaining about working on that book. Worst experience of his career. If so, I sympathize, but you can’t tell he was unhappy by looking at the finished product. He and Klaus Janson turned in a spectacular effort, making the story work in a Marvelized format even though the conflict is largely internal—Roy Neary thinks he’s going crazy for most of the movie before he figures it all out and goes UFO-hunting—and co-stars every lightbulb in California. They invented so many ways of depicting lighting effects I’m surprised they didn’t go blind from staring at them too long. This was the first Marvel Super Special I bought, and it came to me via mail order. It would not be the last, as these magazines quickly became one of my favorite Marvel purchases.
And this is where we come in. Marvel’s other movie adaptations. Jaws 2 swam up next, accompanied by a musical
motif ripped off from Stravinsky. This
one was the first Super Special drawn by Tomb of Dracula team supreme Gene
Colan and Tom Palmer. They’d do a few
more, each time absolutely rocking the results.
Colan had already done underwater horror in black and white for Warren Publications, but
here Palmer adds vivid colors that make the book both gorier than you might
expect in a comic and, strangely enough, also more attractive. Jaws 2 is one of those shitty movies that are
actually pretty fun, eschewing the Steven Spielberg original’s emphasis on
characterization and suspense for schlocky, unintentionally hilarious setpieces
(the shark eats a helicopter!) that do nothing to help its ludicrous premise—essentially
shark-shaped lightning striking twice. While
not nearly as dire as subsequent films in the series, the movie suffers from
diminishing returns. The comic book
holds things together by simply giving the material a more lavish treatment
than it deserves. I would have loved to
see the same team go back and re-tell the first film. That’s a real missed opportunity for a
matched set.
While the Super Specials had already given
us a bowdlerized Beatles biography, their adaptation of the infamous
BeeGees-starring musical flop Sgt. Pepper’s Lonely Hearts Club Band never saw
print. This meant Marvel’s next offering
was actually of a TV movie that similarly cribbed from a superior source and suffered
from comparisons. We knew it as
Battlestar Galactica. I had the Marvel
Treasury Edition because it was huge and therefore caught my notice. This one has art by Ernie Colon of Richie
Rich and Jackie Jokers fame, and while his linework is looser than the
Colan/Palmer stuff, and the colors flat rather than richly painted, it’s an
energetic retelling. It differs from the
televised movie in some respects. A
villain gets a bloody comeuppance here, which would make his reappearance a bit…
er… unlikely. And yet there he was, on
our TV screens every Sunday evening until ABC punched not only his ticket but
everyone’s via cancellation. And broke
my heart.
The next film adaptation to see print? Crappy sci-fi disaster film Meteor, a major
flop with Sean Connery as an astronomer fighting an oncoming… well, you
know. A meteor. What else?
The movie, which co-stars an unhappy Natalie Wood, forces Brian Keith to
speak with a fake Russian accent (a few years after playing a small-town cop comedically contending with
“invading” commie submariners in The Russians Are Coming, the Russians Are
Coming, and not long before using this accent again for one of those WWIII TV
movies the kids used to love so much back in the 1980s), with Henry Fonda as
the President, putting it kindly, is complete dogshit. On your shoe, after you stepped in it. The comic, with Colan/Palmer art, is
not. In fact, it’s quite a visual
treat. There’s even a double-page spread
of a massive tidal wave destroying Hong Kong.
Palmer not only handpainted the colors, but there’s also what appear to
be Craft-Tint tones involved as well. I’m
not sure what their lead-time was for the artwork, but nothing looks rushed,
especially towards the end when the meteor unleashes hell on New York. Once again the Marvel comic proves better
than the film on which it’s based.
From here out the Super Specials would
consist almost entirely of movie material, with one exception-- Tarzan of the Apes.
Because they generally went for blockbusters and had to prepare the
comics in advance of the films’ release dates, Marvel took on hits and misses
alike.
The adaptations of misses are a
lot more fun than the ones of hits as far as I’m concerned. How could you not love mondo-strange-o comics
like Xanadu (#17, Summer 1980), Annie (#23, Summer 1982, with Win Mortimer
pencils and lots of crossed eyes courtesy the Vinnie Colletta inks, no less), Rock
& Rule (#25, 1983 with art consisting of stills from the movie itself)? And sometimes the results would be miracles
both major and minor, like Marvel’s lovely Dragonslayer (#20 , 1981), the storybook-like
Santa Claus: The Movie (#39, 1985, richly drawn by Frank Springer and adapting
one of the lousiest movies ever made) and the beautiful Labyrinth
(#40, October 1986, with breakdowns by John Buscema and finishes by Romeo
Tanghal, an unlikely pairing on this fairy tale material and killing on it).
And then there’s Bill Sienkiewicz’s Dune
(#36, 1984), the perfect meshing of artist and subject matter. Space princesses, screaming magical messiahs,
bloated barons with skin diseases and desert warriors dressed in skin-tight
black rubber are visuals tailor made for Sienkiewicz’s “Neal Adams drops acid
and hangs out with Ralph Steadman too much” artwork with its heavy blacks. And giant penis monsters. I mean worms.
Yeah. Shai-hulud. Those spice worms look nothing like a bunch
of dicks springing up out of the sand.
Sure. Seinkiewicz brilliantly
translates into two dimensions the general weirdness of David Lynch’s fever-dream
take on Frank Herbert’s novel. And you
get the added benefit of not suffering through the pacing problems created by
trying to chop a huge novel down into a manageable running time, from not being
able to tell all the spaceships are obviously teeny-tiny miniatures and not having
to endure the repetitive, whispered voiceovers.
And dumb additions like the “weirding modules.”
Occasonally, though, Marvel would adapt a
hit and blow it. Raiders of the Lost Ark
(#18, 1981). What the hell happened
there? John Buscema and Klaus Janson
provide curiously unfinished-looing and flat artwork, with none of the film’s
retro-romance. Dull, off-model colors
add nothing to the art and the final product is lackluster at best.
That’s not to say the rest of the hits aren’t
pretty sweet. There are three Al
Williamson/Carlos Garzon jobs—The Empire Strikes Back (#16, Spring 1980 and my personal choice for best movie adaptation of all time), Blade
Runner (#22, September 1982) and Return of the Jedi (#27, 1983). Much like with Seinkiewicz and Dune,
Williamson was the perfect choice to adapt the second and third Star Wars
films. He seems an odd choice for Ridley
Scott’s downbeat sci-fi noir, but he, Garzon, Dan Green and Ralph Reese generate
all the film-accurate rainy cityscapes you could hope for, even if a number of
panels seem a bit too photo reference-heavy and static. They reproduce the film’s atmosphere to a
startling degree, sort of making up for that lack in the Raiders book. Should have put them on that one, too.
Buscema pencils and inks himself on the two
Conan movie adaptations, too, both for John Milius’ Conan the Barbarian (#21,
1982) and the lighter, less boob-filled Conan the Destroyer (#35, 1984). He doesn’t try to make his barbarian look
anything like Arnold Schwarzeneggar, which is a good thing. Although the Destroyer Conan sports Arnold’s
headband. You can never go wrong with
Buscema inking himself on a Conan story, whether or not you appreciate Milius’
heavy-handed philosophizing and libertarian politics (I actually kinda dig it,
even if I don’t agree with it) or director Richard Fleischer’s duller, less
edgy and politicized take.
I’ve skipped around a lot. What about the rest? Well, there are two crappy and then crappier Roger
Moore-era James Bond flicks (For Your Eyes Only achieves mediocrity by pairing
otherwise appropriate Howard Chaykin with a disinterested Vince Colletta and
then dumping a dull, standard monthly-comic-type color job on the results,
totally wasting the format’s color possibilities); the tragically doomed Dark
Crystal; another Indiana Jones flick with improved art but a sillier story; a nicely
cartooned version of The Muppets Take Manhattan; desultory passes at clunkers
like Krull, The Last Starfighter and 2010; the ahead-of-its-time Buckaroo
Banzai (#33, 1984), all hip and tongue-in-cheek, makes a bow and turns immediately
into a cult film; and Marvel even attempted both Sheena (#34, 1984, decent
artwork by great Gray Morrow wasted on dreck) and Red Sonja (#38, 1985, a worthy
effort by Louise Simonson and Mary Wilshire, with surprisingly deft Colletta
inks, doomed from the start by its source material but finally sunk by the decision
to go the cheap route yet again with a standard color palette).
The best, however, they saved for
last. The final Marvel Super Special,
lucky #41 (November 1986) adapts George Lucas’ long-neglected masterwork Howard
the Duck. No knock on writer Danny Fingeroth
or artist Kyle Baker, but this comic fairly cried out for some Gene Colan or
Val Mayerik artwork. Only they could
have possibly salvaged this one.
It has
an appropriate cover date, though, doesn’t it?
November, towards the end of fall.
An inbetween time, a neither-nor time, a waiting time. The happy Halloween graveyard ghost-dance past,
the joys of Christmas, Hanukah, Kwanzaa and New Year’s yet to come. Despite Thanksgiving, which I really conflate
with the Christmas holidays, November is a dull, gray month. Too bleak to be tedious, too tedious to be
fun. The first cold rains come, and we’re
given our initial glimpse of the dying of the year and the bleak winter that
comes after our holiday revelry. That’s
all that November means to me. The
promise that, after the gifts and pretty lights, winter will be hard. Long and hard and dead. And with this, with the arrival of Howard, our
symbol of the death of everything summer-bright in the world, Marvel Super
Special was no more.
What I'm hoping to do with this series is take on each of these books, probably in order, and try to find some nice things to say about them. We've already looked at two of these in detail, so we don't have to worry about them again! Whew! Some of the rest will be easy, even if the movies they're based on were complete stinkers. Some won't be so easy. But therein lies what I hope will be the fun.
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